2019-12-21 14:21:10 +02:00

23 lines
711 B
Lua

function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
local headItem = player:getSlotItem(CONST_SLOT_HEAD)
if headItem and isInArray({5460}, headItem.itemid) then
player:teleportTo(Position(31915, 32716, 12))
player:getPosition():sendMagicEffect(2)
player:getPosition():sendMagicEffect(CONST_ME_LOSEENERGY)
else
position.y = position.y - 3
player:teleportTo(position)
player:getPosition():sendMagicEffect(CONST_ME_TELEPORT)
end
return true
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 31915, y = 32716, z = 12})
Game.sendMagicEffect({x = 31915, y = 32716, z = 12}, 2)
end