SabrehavenServer/data/monster/pharaohvashresamun.xml

64 lines
2.6 KiB
XML

<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Vashresamun" nameDescription="Vashresamun" race="undead" experience="2950" speed="115" manacost="0">
<health now="4000" max="4000" />
<look type="85" head="0" body="0" legs="0" feet="0" corpse="6025" />
<targetchange interval="1000" chance="3" />
<targetstrategy nearest="80" weakest="10" mostdamage="10" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="45" skill="60" poison="65">
<attack name="lifedrain" min="-50" max="-750" range="1" chance="15" />
<attack name="speed" speedchange="-90" variation="20" duration="50000" range="7" chance="8">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="lifedrain" min="-250" max="-550" radius="5" target="0" chance="5">
<attribute key="areaEffect" value="rednote" />
</attack>
</attacks>
<defenses armor="40" defense="75">
<defense name="healing" min="250" max="450" chance="5">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity outfit="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="banshee" chance="5" max="2" />
</summons>
<voices>
<voice sentence="Heheheheee!" />
<voice sentence="Come my maidens, we have visitors!" />
<voice sentence="Are you enjoying my music?" />
<voice sentence="Dance a dance of death for me!" />
<voice sentence="If music is the food of death, drop dead." />
<voice sentence="Chakka Chakka!" />
</voices>
<loot>
<item id="3022" countmax="1" chance="1" /> <!-- an ancient tiara -->
<item id="3236" countmax="1" chance="1000" /> <!-- blue note -->
<item id="3567" countmax="1" chance="10" /> <!-- a blue robe -->
<item id="3333" countmax="1" chance="1" /> <!-- a crystal mace -->
<item id="3007" countmax="1" chance="15" /> <!-- a crystal ring -->
<item id="3031" countmax="80" chance="700" /> <!-- a gold coin -->
<item id="3031" countmax="85" chance="500" /> <!-- a gold coin -->
<item id="3031" countmax="95" chance="350" /> <!-- a gold coin -->
<item id="2950" countmax="1" chance="100" /> <!-- a lute -->
<item id="2953" countmax="1" chance="2" /> <!-- panpipes -->
<item id="3026" countmax="1" chance="100" /> <!-- a white pearl -->
</loot>
</monster>