mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-04-30 09:39:20 +02:00
47 lines
1.1 KiB
Lua
47 lines
1.1 KiB
Lua
local ropeSpots = {
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386, 421
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}
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local holeSpots = {
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293, 294, 369, 370, 385, 394, 411, 412,
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421, 432, 433, 435, 482, 5081, 483, 594,
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595, 607, 609, 610, 615, 1066, 1067, 1080
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}
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function onUse(player, item, fromPosition, target, toPosition)
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local tile = Tile(toPosition)
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if not tile then
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return false
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end
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if not tile:getGround() then
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return false
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end
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if table.contains(ropeSpots, tile:getGround():getId()) then
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player:teleportTo(target:getPosition():moveRel(0, 1, -1))
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return true
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elseif table.contains(holeSpots, tile:getGround():getId()) or target:getId() == 435 then
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local tile = Tile(target:getPosition():moveRel(0, 0, 1))
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if not tile then
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return false
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end
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local thing = tile:getTopCreature()
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if not thing then
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thing = tile:getTopVisibleThing()
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end
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if thing:isCreature() then
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thing:teleportTo(target:getPosition():moveRel(0, 1, 0), false)
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return true
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end
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if thing:isItem() and thing:getType():isMovable() then
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thing:moveTo(target:getPosition():moveRel(0, 1, 0))
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return true
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end
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return true
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end
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return false
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end
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