mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-05-10 21:49:20 +02:00
87 lines
2.1 KiB
C++
87 lines
2.1 KiB
C++
/**
|
|
* Tibia GIMUD Server - a free and open-source MMORPG server emulator
|
|
* Copyright (C) 2019 Sabrehaven and Mark Samman <mark.samman@gmail.com>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#ifndef FS_THING_H_6F16A8E566AF4ACEAE02CF32A7246144
|
|
#define FS_THING_H_6F16A8E566AF4ACEAE02CF32A7246144
|
|
|
|
#include "position.h"
|
|
|
|
class Tile;
|
|
class Cylinder;
|
|
class Item;
|
|
class Creature;
|
|
class Container;
|
|
|
|
class Thing
|
|
{
|
|
protected:
|
|
constexpr Thing() = default;
|
|
~Thing() = default;
|
|
|
|
public:
|
|
// non-copyable
|
|
Thing(const Thing&) = delete;
|
|
Thing& operator=(const Thing&) = delete;
|
|
|
|
virtual std::string getDescription(int32_t lookDistance) const = 0;
|
|
|
|
virtual Cylinder* getParent() const {
|
|
return nullptr;
|
|
}
|
|
virtual Cylinder* getRealParent() const {
|
|
return getParent();
|
|
}
|
|
|
|
virtual void setParent(Cylinder*) {
|
|
//
|
|
}
|
|
|
|
virtual Tile* getTile();
|
|
virtual const Tile* getTile() const;
|
|
|
|
virtual const Position& getPosition() const;
|
|
virtual int32_t getThrowRange() const = 0;
|
|
virtual bool isPushable() const = 0;
|
|
|
|
virtual Container* getContainer() {
|
|
return nullptr;
|
|
}
|
|
virtual const Container* getContainer() const {
|
|
return nullptr;
|
|
}
|
|
virtual Item* getItem() {
|
|
return nullptr;
|
|
}
|
|
virtual const Item* getItem() const {
|
|
return nullptr;
|
|
}
|
|
virtual Creature* getCreature() {
|
|
return nullptr;
|
|
}
|
|
virtual const Creature* getCreature() const {
|
|
return nullptr;
|
|
}
|
|
|
|
virtual bool isRemoved() const {
|
|
return true;
|
|
}
|
|
};
|
|
|
|
#endif
|