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https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-04-29 17:19:20 +02:00
24 lines
1006 B
Lua
24 lines
1006 B
Lua
function onUse(player, item, fromPosition, target, toPosition)
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if item:getId() >= 2948 and item:getId() <= 2950 or item:getId() >= 2952 and item:getId() <= 2958 or
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item:getId() >= 2963 and item:getId() <= 2964 then
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item:getPosition():sendMagicEffect(CONST_ME_SOUND_GREEN)
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elseif (item:getId() >= 2959 and item:getId() <= 2962 or item:getId() == 2965) and math.random(1, 100) <= 50 then
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item:getPosition():sendMagicEffect(CONST_ME_SOUND_GREEN)
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elseif item:getId() >= 2959 and item:getId() <= 2962 or item:getId() == 2965 then
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item:getPosition():sendMagicEffect(CONST_ME_SOUND_PURPLE)
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elseif item:getId() == 3219 then
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item:getPosition():sendMagicEffect(19)
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elseif item:getId() == 5786 then
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Game.createMonster("wolf", player:getPosition())
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local random = math.random(1,10)
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if random > 3 then -- destroy 70% chance
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item:getPosition():sendMagicEffect(CONST_ME_SOUND_RED)
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item:remove(1)
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else
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item:getPosition():sendMagicEffect(CONST_ME_SOUND_YELLOW)
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end
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end
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return true
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end
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