SabrehavenServer/data/monster/790 - Copy/son of verminor.xml
2020-03-20 00:17:07 +02:00

61 lines
2.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Son Of Verminor" nameDescription="a son of verminor" race="venom" experience="5900" speed="240" manacost="0">
<health now="8500" max="8500" />
<look type="19" corpse="1490" />
<targetchange interval="4000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="70" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="95" attack="90" poison="450" />
<attack name="earth" interval="2000" chance="20" range="7" target="1" min="-150" max="-200">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="earth" interval="2000" chance="15" radius="3" target="0" min="-350" max="-390">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="death" interval="2000" chance="15" radius="3" target="0" min="-220" max="-270">
<attribute key="areaEffect" value="smallclouds" />
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="2000" chance="20" min="250" max="350">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="outfit" interval="5000" chance="10" monster="rat" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="outfit" interval="5000" chance="10" monster="larva" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="outfit" interval="5000" chance="10" monster="scorpion" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="outfit" interval="5000" chance="10" monster="slime" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element firePercent="10" />
<element energyPercent="20" />
</elements>
<immunities>
<immunity earth="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Blubb" />
</voices>
</monster>