2020-11-14 14:10:02 +02:00

60 lines
2.0 KiB
Lua

function onSay(player, words, param)
if not player:getGuild() or player:getGuildLevel() < 3 then
player:sendCancelMessage("You cannot execute this talkaction.")
return true
end
local t = param:split(",")
if not t[2] then
player:sendCancelMessage("Not enough param(s).")
return true
end
local enemyGuildName = string.trim(t[2])
local enemyGuild = Guild(getGuildId(enemyGuildName))
if not enemyGuild then
player:sendCancelMessage("Guild \"" .. enemyGuildName .. "\" does not exists or nobody is online from the guild.")
return true
end
if enemyGuild:getId() == player:getGuild():getId() then
player:sendCancelMessage("You cannot perform war action on your own guild.")
return true
end
local warCommand = string.trim(t[1])
if isInArray({"accept", "reject", "cancel"}, warCommand) then
local pendingWarId, bounty = 0
if warCommand == "cancel" then
pendingWarId, bounty = guildwars:getPendingInvitation(player:getGuild():getId(), enemyGuild:getId())
else
pendingWarId, bounty = guildwars:getPendingInvitation(enemyGuild:getId(), player:getGuild():getId())
end
if pendingWarId == 0 then
player:sendCancelMessage("Currently there's no pending invitation for a war with " .. enemyGuild:getName() .. ".")
return true
end
if warCommand == "reject" then
guildwars:rejectWar(pendingWarId, player:getGuild(), enemyGuild, bounty)
elseif warCommand == "cancel" then
guildwars:cancelWar(pendingWarId, player:getGuild(), enemyGuild, bounty)
else
guildwars:startWar(player, pendingWarId, player:getGuild(), enemyGuild, bounty)
end
return true
end
if warCommand == "invite" then
guildwars:invite(player, player:getGuild(), enemyGuild, tonumber(t[3] and string.trim(t[3]) or 100), tonumber(t[4] and string.trim(t[4]) or 0))
return true
end
return true
end