mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-06-04 08:44:28 +02:00
97 lines
4.1 KiB
XML
97 lines
4.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<monster name="Undead Dragon" nameDescription="an undead dragon" race="undead" experience="7200" speed="250" manacost="0">
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<health now="8350" max="8350" />
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<look type="231" corpse="6306" />
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<targetchange interval="4000" chance="10" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="1" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag staticattack="70" />
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<flag runonhealth="300" />
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</flags>
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<attacks>
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<attack name="melee" interval="2000" skill="90" attack="96" />
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<attack name="physical" interval="2000" chance="5" range="7" radius="4" target="1" min="-300" max="-400">
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<attribute key="areaEffect" value="redspark" />
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</attack>
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<attack name="death" interval="2000" chance="10" range="7" min="-125" max="-600">
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<attribute key="shootEffect" value="suddendeath" />
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<attribute key="areaEffect" value="smallclouds" />
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</attack>
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<attack name="earth" interval="2000" chance="5" range="7" radius="4" target="1" min="-100" max="-390">
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<attribute key="shootEffect" value="poison" />
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<attribute key="areaEffect" value="poison" />
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</attack>
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<attack name="earth" interval="2000" chance="15" target="1" range="7" min="0" max="-180">
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<attribute key="shootEffect" value="poison" />
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<attribute key="areaEffect" value="poison" />
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</attack>
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<attack name="earth" interval="2000" chance="10" length="8" spread="3" min="-150" max="-690">
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<attribute key="areaEffect" value="poison" />
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</attack>
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<attack name="lifedrain" interval="2000" chance="10" length="8" spread="3" min="-300" max="-700">
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<attribute key="areaEffect" value="redshimmer" />
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</attack>
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<attack name="lifedrain" interval="2000" chance="10" radius="3" min="-100" max="-200">
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<attribute key="areaEffect" value="redshimmer" />
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</attack>
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<attack name="undead dragon curse" interval="2000" chance="10" />
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</attacks>
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<defenses armor="40" defense="40">
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<defense name="healing" interval="2000" chance="15" min="200" max="250">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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</defenses>
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<elements>
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<element physicalPercent="5" />
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<element icePercent="50" />
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<element holyPercent="-25" />
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</elements>
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<immunities>
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<immunity fire="1" />
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<immunity earth="1" />
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<immunity death="1" />
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<immunity paralyze="1" />
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<immunity invisible="1" />
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<immunity drown="1" />
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</immunities>
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<voices interval="2000" chance="7">
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<voice sentence="FEEEED MY ETERNAL HUNGER!" yell="1" />
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<voice sentence="I SENSE LIFE" yell="1" />
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</voices>
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<loot>
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<item id="2148" countmax="100" chance="35500" /><!-- gold coin -->
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<item id="2148" countmax="98" chance="55500" /><!-- gold coin -->
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<item id="6500" chance="12460" /><!-- demonic essence -->
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<item id="2152" countmax="5" chance="52000" /><!-- platinum coin -->
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<item id="6300" chance="1150" /><!-- death ring -->
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<item id="7591" chance="21200" /><!-- great health potion -->
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<item id="2033" chance="6002" /><!-- golden mug -->
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<item id="2547" countmax="15" chance="15190" /><!-- power bolt -->
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<item id="7430" chance="4000" /><!-- dragonbone staff -->
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<item id="2476" chance="5500" /><!-- knight armor -->
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<item id="2177" chance="2500" /><!-- life crystal -->
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<item id="5925" chance="14180" /><!-- hardened bone -->
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<item id="9971" chance="570" /><!-- gold ingot -->
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<item id="2498" chance="1720" /><!-- royal helmet -->
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<item id="2454" chance="1290" /><!-- war axe -->
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<item id="8885" chance="430" /><!-- divine plate -->
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<item id="11233" chance="33380" /><!-- unholy bone -->
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<item id="2146" countmax="2" chance="28370" /><!-- small sapphires -->
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<item id="7368" countmax="5" chance="26650" /><!-- assassin stars -->
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<item id="7402" chance="860" /><!-- dragon slayer -->
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<item id="2144" countmax="2" chance="22780" /><!-- black pearls -->
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<item id="7590" chance="21490" /><!-- great mana potion -->
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<item id="11355" chance="860" /><!-- spellweaver's robe -->
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<item id="2466" chance="860" /><!-- golden armor -->
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<item id="8889" chance="290" /><!-- skullcracker armor -->
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</loot>
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</monster>
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