2019-12-21 14:21:10 +02:00

17 lines
508 B
Lua

function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
doRelocate(item:getPosition(),{x = 31914, y = 32713, z = 6})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31914, y = 32713, z = 6}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 31914, y = 32713, z = 6})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 31914, y = 32713, z = 6}, 11)
end