2022-07-20 20:07:57 +03:00

77 lines
3.5 KiB
XML

<monster name="Latrivan" nameDescription="Latrivan" race="fire" experience="10000" speed="97" manacost="0">
<health now="25000" max="25000" />
<look type="12" head="120" body="128" legs="121" feet="111" corpse="8721" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="1" attack="1">
<attack name="fire" interval="2000" chance="10" length="8" spread="3" min="0" max="-850">
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="fire" interval="1000" chance="10" length="7" spread="0" min="-50" max="-250">
<attribute key="areaEffect" value="explosion" />
</attack>
<attack name="physical" interval="2000" chance="10" radius="1" range="4" min="0" max="-600">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="fire" interval="2000" chance="15" range="7" radius="4" target="0" min="-60" max="-200">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
</attacks>
<defenses armor="35" defense="45" />
<elements>
<element energyPercent="1" />
</elements>
<immunities>
<immunity fire="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="I might reward you for killing my brother ~ with a swift death!" yell="1" />
<voice sentence="Colateral damage is so fun!" />
<voice sentence="Golgordan you fool!" />
<voice sentence="We are the brothers of fear!" />
</voices>
<loot>
<item id="3031" countmax="273" chance="1000" /> <!-- gold coin -->
<item id="3275" chance="300" /> <!-- double axe -->
<item id="6299" chance="250" /> <!-- death ring -->
<item id="3098" chance="250" /> <!-- ring of healing -->
<item id="3027" countmax="13" chance="200" /> <!-- black pearl -->
<item id="3032" countmax="10" chance="200" /> <!-- small emerald -->
<item id="3284" chance="150" /> <!-- ice rapier -->
<item id="3046" chance="150" /> <!-- magic light wand -->
<item id="3054" chance="150" /> <!-- silver amulet -->
<item id="3029" countmax="10" chance="150" /> <!-- small sapphire -->
<item id="3026" countmax="13" chance="150" /> <!-- white pearl -->
<item id="3420" chance="100" /> <!-- demon shield -->
<item id="6499" chance="100" /> <!-- demonic essence -->
<item id="3051" chance="100" /> <!-- energy ring -->
<item id="3281" chance="100" /> <!-- giant sword -->
<item id="3063" chance="100" /> <!-- gold ring -->
<item id="3364" chance="100" /> <!-- golden legs -->
<item id="3041" chance="50" /> <!-- blue gem -->
<item id="3356" chance="50" /> <!-- devil helmet -->
<item id="3320" chance="50" /> <!-- fire axe -->
<item id="3038" chance="50" /> <!-- green gem -->
<item id="3048" chance="50" /> <!-- might ring -->
<item id="3290" chance="50" /> <!-- silver dagger -->
<item id="3033" countmax="12" chance="150" /> <!-- small amethyst -->
<item id="3066" chance="50" /> <!-- snakebite rod -->
<item id="3049" chance="50" /> <!-- stealth ring -->
<item id="3081" chance="50" /> <!-- stone skin amulet -->
</loot>
</monster>