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https://github.com/ErikasKontenis/SabrehavenServer.git
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18 lines
920 B
Lua
18 lines
920 B
Lua
function onUse(player, item, fromPosition, target, toPosition)
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if item:getId() == 2772 and Game.isItemThere({x = 33147, y = 32862, z = 9}, 3246) and Game.isItemThere({x = 33144, y = 32868, z = 8}, 1653) and getGlobalStorageValue(21411) == -1 then
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item:transform(2773, 1)
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item:decay()
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Game.sendMagicEffect({x = 33147, y = 32862, z = 9}, CONST_ME_SOUND_WHITE)
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Game.sendMagicEffect({x = 33145, y = 32870, z = 8}, CONST_ME_SOUND_YELLOW)
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doRelocate({x = 33147, y = 32862, z = 9}, {x = 33145, y = 32870, z = 8})
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Game.removeItemOnMap({x = 33144, y = 32868, z = 8}, 1653)
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Game.createItem(1654, 1, {x = 33144, y = 32868, z = 8})
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setGlobalStorageValue(21411, 1)
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player:setStorageValue(17605, 1)
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broadcastMessage("The player " .. player:getName() .. " have solved the Serpentine Tower!", MESSAGE_STATUS_WARNING)
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elseif item:getId() == 2773 then
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item:transform(2772, 1)
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item:decay()
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end
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return true
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end |