2020-03-20 00:17:07 +02:00

22 lines
955 B
Lua

function onUse(player, item, fromPosition, target, toPosition)
if item:getId() == 2772 and Game.isItemThere({x = 33148, y = 32867, z = 09}, 2129) and Game.isItemThere ({x = 33149, y = 32867, z = 09}, 2129) then
item:transform(2773, 1)
item:decay()
Game.removeItemOnMap({x = 33148, y = 32867, z = 09}, 2129)
Game.removeItemOnMap({x = 33149, y = 32867, z = 09}, 2129)
elseif item:getId() == 2772 then
item:transform(2773, 1)
item:decay()
elseif item:getId() == 2773 and Game.isItemThere({x = 33148, y = 32867, z = 09}, 2129) then
item:transform(2772, 1)
item:decay()
elseif item:getId() == 2773 then
item:transform(2772, 1)
item:decay()
doRelocate({x = 33148, y = 32867, z = 09}, {x = 33148, y = 32869, z = 09})
doRelocate({x = 33149, y = 32867, z = 09}, {x = 33149, y = 32869, z = 09})
Game.createItem(2129, 1, {x = 33148, y = 32867, z = 09})
Game.createItem(2129, 1, {x = 33149, y = 32867, z = 09})
end
return true
end