200 lines
5.2 KiB
Lua

function init()
connect(g_game, { onClientVersionChange = updateFeatures })
end
function terminate()
disconnect(g_game, { onClientVersionChange = updateFeatures })
end
function updateFeatures(version)
g_game.resetFeatures()
if version <= 0 then
return
end
-- you can add custom features here, list of them is in the modules\gamelib\const.lua
g_game.enableFeature(GameLooktypeU16)
g_game.enableFeature(GameMessageStatements)
g_game.enableFeature(GameLoginPacketEncryption)
g_game.enableFeature(GamePlayerAddons)
g_game.enableFeature(GamePlayerStamina)
g_game.enableFeature(GameNewFluids)
g_game.enableFeature(GameMessageLevel)
g_game.enableFeature(GamePlayerStateU16)
g_game.enableFeature(GameNewOutfitProtocol)
g_game.enableFeature(GameWritableDate)
-- customs
--g_game.enableFeature(GameIngameStore)
g_game.enableFeature(GamePlayerMarket)
g_game.enableFeature(GamePlayerMounts)
g_game.enableFeature(GameWingsAndAura)
g_game.enableFeature(GameOutfitShaders)
--g_game.enableFeature(GameExtendedOpcode)
--g_game.enableFeature(GamePacketCompression)
g_game.enableFeature(GameClientPing)
g_game.enableFeature(GameExtendedClientPing)
if(version >= 840) then
g_game.enableFeature(GameProtocolChecksum)
g_game.enableFeature(GameAccountNames)
g_game.enableFeature(GameDoubleFreeCapacity)
end
if(version >= 841) then
g_game.enableFeature(GameChallengeOnLogin)
g_game.enableFeature(GameMessageSizeCheck)
g_game.enableFeature(GameTileAddThingWithStackpos)
end
if(version >= 854) then
g_game.enableFeature(GameCreatureEmblems)
end
if(version >= 860) then
g_game.enableFeature(GameAttackSeq)
end
if(version >= 862) then
g_game.enableFeature(GamePenalityOnDeath)
end
if(version >= 870) then
g_game.enableFeature(GameDoubleExperience)
g_game.enableFeature(GamePlayerMounts)
g_game.enableFeature(GameSpellList)
end
if(version >= 910) then
g_game.enableFeature(GameNameOnNpcTrade)
g_game.enableFeature(GameTotalCapacity)
g_game.enableFeature(GameSkillsBase)
g_game.enableFeature(GamePlayerRegenerationTime)
g_game.enableFeature(GameChannelPlayerList)
g_game.enableFeature(GameEnvironmentEffect)
g_game.enableFeature(GameItemAnimationPhase)
end
if(version >= 940) then
g_game.enableFeature(GamePlayerMarket)
end
if(version >= 953) then
g_game.enableFeature(GamePurseSlot)
g_game.enableFeature(GameClientPing)
end
if(version >= 960) then
g_game.enableFeature(GameSpritesU32)
g_game.enableFeature(GameOfflineTrainingTime)
end
if(version >= 963) then
g_game.enableFeature(GameAdditionalVipInfo)
end
if(version >= 972) then
g_game.enableFeature(GameDoublePlayerGoodsMoney)
end
if(version >= 980) then
g_game.enableFeature(GamePreviewState)
g_game.enableFeature(GameClientVersion)
end
if(version >= 981) then
g_game.enableFeature(GameLoginPending)
g_game.enableFeature(GameNewSpeedLaw)
end
if(version >= 984) then
g_game.enableFeature(GameContainerPagination)
g_game.enableFeature(GameBrowseField)
end
if(version >= 1000) then
g_game.enableFeature(GameThingMarks)
g_game.enableFeature(GamePVPMode)
end
if(version >= 1035) then
g_game.enableFeature(GameDoubleSkills)
g_game.enableFeature(GameBaseSkillU16)
end
if(version >= 1036) then
g_game.enableFeature(GameCreatureIcons)
g_game.enableFeature(GameHideNpcNames)
end
if(version >= 1038) then
g_game.enableFeature(GamePremiumExpiration)
end
if(version >= 1050) then
g_game.enableFeature(GameEnhancedAnimations)
end
if(version >= 1053) then
g_game.enableFeature(GameUnjustifiedPoints)
end
if(version >= 1054) then
g_game.enableFeature(GameExperienceBonus)
end
if(version >= 1055) then
g_game.enableFeature(GameDeathType)
end
if(version >= 1057) then
g_game.enableFeature(GameIdleAnimations)
end
if(version >= 1061) then
g_game.enableFeature(GameOGLInformation)
end
if(version >= 1071) then
g_game.enableFeature(GameContentRevision)
end
if(version >= 1072) then
g_game.enableFeature(GameAuthenticator)
end
if(version >= 1074) then
g_game.enableFeature(GameSessionKey)
end
if(version >= 1080) then
g_game.enableFeature(GameIngameStore)
end
if(version >= 1092) then
g_game.enableFeature(GameIngameStoreServiceType)
end
if(version >= 1093) then
g_game.enableFeature(GameIngameStoreHighlights)
end
if(version >= 1094) then
g_game.enableFeature(GameAdditionalSkills)
end
if(version >= 1100) then
g_game.enableFeature(GamePrey)
end
if(version >= 1200) then
g_game.enableFeature(GameSequencedPackets)
--g_game.enableFeature(GameSendWorldName)
g_game.enableFeature(GamePlayerStateU32)
g_game.enableFeature(GameTibia12Protocol)
end
modules.game_things.load()
end