2019-12-12 15:47:57 +02:00

17 lines
512 B
Lua

function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
doRelocate(item:getPosition(),{x = 32101, y = 32545, z = 07})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32101, y = 32545, z = 07}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32101, y = 32545, z = 07})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32101, y = 32545, z = 07}, 11)
end