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			123 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			123 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| -- @docclass
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| UIPopupMenu = extends(UIWidget, "UIPopupMenu")
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| 
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| local currentMenu
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| 
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| function UIPopupMenu.create()
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|   local menu = UIPopupMenu.internalCreate()
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|   local layout = UIVerticalLayout.create(menu)
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|   layout:setFitChildren(true)
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|   menu:setLayout(layout)
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|   menu.isGameMenu = false
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|   return menu
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| end
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| 
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| function UIPopupMenu:display(pos)
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|   -- don't display if not options was added
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|   if self:getChildCount() == 0 then
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|     self:destroy()
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|     return
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|   end
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| 
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|   if g_ui.isMouseGrabbed() then
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|     self:destroy()
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|     return
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|   end
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| 
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|   if currentMenu then
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|     currentMenu:destroy()
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|   end
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| 
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|   if pos == nil then
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|     pos = g_window.getMousePosition()
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|   end
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| 
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|   rootWidget:addChild(self)
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|   self:setPosition(pos)
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|   self:grabMouse()
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|   self:focus()
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|   --self:grabKeyboard()
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|   currentMenu = self
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| end
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| 
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| function UIPopupMenu:onGeometryChange(oldRect, newRect)
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|   local parent = self:getParent()
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|   if not parent then return end
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|   local ymax = parent:getY() + parent:getHeight()
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|   local xmax = parent:getX() + parent:getWidth()
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|   if newRect.y + newRect.height > ymax then
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|     local newy = ymax - newRect.height
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|     if newy > 0 and newy + newRect.height < ymax then self:setY(newy) end
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|   end
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|   if newRect.x + newRect.width > xmax then
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|     local newx = xmax - newRect.width
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|     if newx > 0 and newx + newRect.width < xmax then self:setX(newx) end
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|   end
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|   self:bindRectToParent()
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| end
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| 
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| function UIPopupMenu:addOption(optionName, optionCallback, shortcut)
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|   local optionWidget = g_ui.createWidget(self:getStyleName() .. 'Button', self)
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|   optionWidget.onClick = function(widget)
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|     self:destroy()
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|     optionCallback()
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|   end
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|   optionWidget:setText(optionName)
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|   local width = optionWidget:getTextSize().width + optionWidget:getMarginLeft() + optionWidget:getMarginRight() + 15
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| 
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|   if shortcut then
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|     local shortcutLabel = g_ui.createWidget(self:getStyleName() .. 'ShortcutLabel', optionWidget)
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|     shortcutLabel:setText(shortcut)
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|     width = width + shortcutLabel:getTextSize().width + shortcutLabel:getMarginLeft() + shortcutLabel:getMarginRight()
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|   end
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| 
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|   self:setWidth(math.max(self:getWidth(), width))
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| end
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| 
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| function UIPopupMenu:addSeparator()
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|   g_ui.createWidget(self:getStyleName() .. 'Separator', self)
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| end
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| 
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| function UIPopupMenu:setGameMenu(state)
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|   self.isGameMenu = state
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| end
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| 
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| function UIPopupMenu:onDestroy()
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|   if currentMenu == self then
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|     currentMenu = nil
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|   end
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|   self:ungrabMouse()
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| end
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| 
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| function UIPopupMenu:onMousePress(mousePos, mouseButton)
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|   -- clicks outside menu area destroys the menu
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|   if not self:containsPoint(mousePos) then
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|     self:destroy()
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|   end
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|   return true
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| end
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| 
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| function UIPopupMenu:onKeyPress(keyCode, keyboardModifiers)
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|   if keyCode == KeyEscape then
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|     self:destroy()
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|     return true
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|   end
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|   return false
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| end
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| 
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| -- close all menus when the window is resized
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| local function onRootGeometryUpdate()
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|   if currentMenu then
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|     currentMenu:destroy()
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|   end
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| end
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| 
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| local function onGameEnd()
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|   if currentMenu and currentMenu.isGameMenu then
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|     currentMenu:destroy()
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|   end
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| end
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| 
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| connect(rootWidget, { onGeometryChange = onRootGeometryUpdate })
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| connect(g_game, { onGameEnd = onGameEnd } )
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