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https://github.com/ErikasKontenis/SabrehavenServer.git
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14 lines
1016 B
Lua
14 lines
1016 B
Lua
function onAddItem(item, tileitem, position)
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if Game.isItemThere({x = 33198, y = 32876, z = 11},3222) and Game.isItemThere ({x = 33198, y = 32876, z = 11},3223) and Game.isItemThere ({x = 33198, y = 32876, z = 11},3224) and Game.isItemThere ({x = 33198, y = 32876, z = 11},3225) and Game.isItemThere ({x = 33198, y = 32876, z = 11},3226) and Game.isItemThere ({x = 33198, y = 32876, z = 11},3227) and Game.isItemThere ({x = 33198, y = 32876, z = 11},3228) then
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Game.removeItemOnMap({x = 33198, y = 32876, z = 11}, 3222)
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Game.removeItemOnMap({x = 33198, y = 32876, z = 11}, 3223)
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Game.removeItemOnMap({x = 33198, y = 32876, z = 11}, 3224)
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Game.removeItemOnMap({x = 33198, y = 32876, z = 11}, 3225)
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Game.removeItemOnMap({x = 33198, y = 32876, z = 11}, 3226)
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Game.removeItemOnMap({x = 33198, y = 32876, z = 11}, 3227)
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Game.removeItemOnMap({x = 33198, y = 32876, z = 11}, 3228)
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Game.createItem(3229, 1, {x = 33198, y = 32876, z = 11})
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Game.sendMagicEffect({x = 33198, y = 32876, z = 11}, 7)
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end
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end
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