2019-01-16 17:16:38 -05:00

12 lines
380 B
Lua

function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():isDruid() then
doRelocate(item:getPosition(),{x = 32851, y = 32339, z = 06})
else
doRelocate(item:getPosition(),{x = 32836, y = 32294, z = 07})
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32836, y = 32294, z = 07})
end