2019-01-16 17:16:38 -05:00

13 lines
922 B
Lua

function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getStorageValue(10) == 0 and Game.isItemThere({x = 32309, y = 31975, z = 13},1996) and Game.isItemThere ({x = 32309, y = 31976, z = 13},1996) and Game.isItemThere ({x = 32311, y = 31975, z = 13},1996) and Game.isItemThere ({x = 32311, y = 31976, z = 13},1996) and Game.isItemThere ({x = 32313, y = 31975, z = 13},1998) and Game.isItemThere ({x = 32313, y = 31976, z = 13}, 1998) then
Game.sendMagicEffect({x = 32311, y = 31978, z = 13}, 7)
creature:getPlayer():setStorageValue(10,1)
doRelocate(item:getPosition(),{x = 32261, y = 31856, z = 15})
Game.sendMagicEffect({x = 32261, y = 31856, z = 15}, 14)
else
doRelocate(item:getPosition(),{x = 32311, y = 31977, z = 13})
Game.sendMagicEffect({x = 32311, y = 31977, z = 13}, 1)
doTargetCombatHealth(0, creature, COMBAT_FIREDAMAGE, -250, -250)
end
end