2019-01-16 17:16:38 -05:00

19 lines
696 B
Lua

function onUse(player, item, fromPosition, target, toPosition)
if item:getId() == 2772 and Game.isItemThere({x = 32792, y = 31581, z = 07},1282) then
item:transform(2773, 1)
item:decay()
Game.removeItemOnMap({x = 32792, y = 31581, z = 07}, 1282)
elseif item:getId() == 2772 then
item:transform(2773, 1)
item:decay()
elseif item:getId() == 2773 and Game.isItemThere({x = 32792, y = 31581, z = 07}, 1282) then
item:transform(2772, 1)
item:decay()
elseif item:getId() == 2773 then
item:transform(2772, 1)
item:decay()
doRelocate({x = 32792, y = 31581, z = 07},{x = 32792, y = 31582, z = 07})
Game.createItem(1282, 1, {x = 32792, y = 31581, z = 07})
end
return true
end