function onStepIn(creature, item, position, fromPosition) if creature:isPlayer() and creature:getPlayer():isDruid() then doRelocate(item:getPosition(),{x = 32851, y = 32339, z = 06}) else doRelocate(item:getPosition(),{x = 32836, y = 32294, z = 07}) end end function onAddItem(item, tileitem, position) doRelocate(item:getPosition(),{x = 32836, y = 32294, z = 07}) end