/** * The Forgotten Server - a free and open-source MMORPG server emulator * Copyright (C) 2019 Mark Samman * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef FS_OUTFIT_H_C56E7A707E3F422C8C93D9BE09916AA3 #define FS_OUTFIT_H_C56E7A707E3F422C8C93D9BE09916AA3 #include "enums.h" struct Outfit { Outfit(std::string name, uint16_t lookType, bool premium, bool unlocked) : name(std::move(name)), lookType(lookType), premium(premium), unlocked(unlocked) {} std::string name; uint16_t lookType; bool premium; bool unlocked; }; struct ProtocolOutfit { ProtocolOutfit(const std::string& name, uint16_t lookType, uint8_t addons) : name(name), lookType(lookType), addons(addons) {} const std::string& name; uint16_t lookType; uint8_t addons; }; class Outfits { public: static Outfits& getInstance() { static Outfits instance; return instance; } bool loadFromXml(); const Outfit* getOutfitByLookType(PlayerSex_t sex, uint16_t lookType) const; const std::vector& getOutfits(PlayerSex_t sex) const { return outfits[sex]; } private: std::vector outfits[PLAYERSEX_LAST + 1]; }; #endif