/** * Tibia GIMUD Server - a free and open-source MMORPG server emulator * Copyright (C) 2019 Sabrehaven and Mark Samman * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef FS_TELEPORT_H_873B7F7F1DB24101A7ACFB54B25E0ABC #define FS_TELEPORT_H_873B7F7F1DB24101A7ACFB54B25E0ABC #include "tile.h" class Teleport final : public Item, public Cylinder { public: explicit Teleport(uint16_t type) : Item(type) {}; Teleport* getTeleport() final { return this; } const Teleport* getTeleport() const final { return this; } //serialization Attr_ReadValue readAttr(AttrTypes_t attr, PropStream& propStream) final; void serializeAttr(PropWriteStream& propWriteStream) const final; const Position& getDestPos() const { return destPos; } void setDestPos(Position pos) { destPos = std::move(pos); } //cylinder implementations ReturnValue queryAdd(int32_t index, const Thing& thing, uint32_t count, uint32_t flags, Creature* actor = nullptr) const final; ReturnValue queryMaxCount(int32_t index, const Thing& thing, uint32_t count, uint32_t& maxQueryCount, uint32_t flags) const final; ReturnValue queryRemove(const Thing& thing, uint32_t count, uint32_t flags) const final; Cylinder* queryDestination(int32_t& index, const Thing& thing, Item** destItem, uint32_t& flags) final; void addThing(Thing* thing) final; void addThing(int32_t index, Thing* thing) final; void updateThing(Thing* thing, uint16_t itemId, uint32_t count) final; void replaceThing(uint32_t index, Thing* thing) final; void removeThing(Thing* thing, uint32_t count) final; void postAddNotification(Thing* thing, const Cylinder* oldParent, int32_t index, cylinderlink_t link = LINK_OWNER) final; void postRemoveNotification(Thing* thing, const Cylinder* newParent, int32_t index, cylinderlink_t link = LINK_OWNER) final; private: Position destPos; }; #endif