function onStepIn(creature, item, position, fromPosition) local player = creature:getPlayer() if not player then return true end local headItem = player:getSlotItem(CONST_SLOT_HEAD) if headItem and isInArray({5460}, headItem.itemid) then player:teleportTo(Position(31915, 32716, 12)) player:getPosition():sendMagicEffect(2) player:getPosition():sendMagicEffect(CONST_ME_LOSEENERGY) else position.y = position.y - 3 player:teleportTo(position) player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) end return true end function onAddItem(item, tileitem, position) doRelocate(item:getPosition(),{x = 31915, y = 32716, z = 12}) Game.sendMagicEffect({x = 31915, y = 32716, z = 12}, 2) end