/** * Tibia GIMUD Server - a free and open-source MMORPG server emulator * Copyright (C) 2019 Sabrehaven and Mark Samman * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef FS_THING_H_6F16A8E566AF4ACEAE02CF32A7246144 #define FS_THING_H_6F16A8E566AF4ACEAE02CF32A7246144 #include "position.h" class Tile; class Cylinder; class Item; class Creature; class Container; class Thing { protected: constexpr Thing() = default; ~Thing() = default; public: // non-copyable Thing(const Thing&) = delete; Thing& operator=(const Thing&) = delete; virtual std::string getDescription(int32_t lookDistance) const = 0; virtual Cylinder* getParent() const { return nullptr; } virtual Cylinder* getRealParent() const { return getParent(); } virtual void setParent(Cylinder*) { // } virtual Tile* getTile(); virtual const Tile* getTile() const; virtual const Position& getPosition() const; virtual int32_t getThrowRange() const = 0; virtual bool isPushable() const = 0; virtual Container* getContainer() { return nullptr; } virtual const Container* getContainer() const { return nullptr; } virtual Item* getItem() { return nullptr; } virtual const Item* getItem() const { return nullptr; } virtual Creature* getCreature() { return nullptr; } virtual const Creature* getCreature() const { return nullptr; } virtual bool isRemoved() const { return true; } }; #endif