# GIMUD - Graphical Interface Multi User Dungeon # lily.npc: Datenbank fuer die Druidin Lily Name = "Lily" Outfit = (138,78-101-86-115-0) Home = [32068,32225,7] Radius = 2 Behaviour = { ADDRESS,"hello$",! -> "Welcome, %N." ADDRESS,"hi$",! -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "One moment, %N. I'll be with you in no time.", Queue BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "Take care." "bye" -> "Take care.", Idle "farewell" -> * "how","are","you" -> "Very well. Thank you." "offer" -> "I only sell my antidote runes and I'll be happy to buy some blueberries from you." "job" -> "I am a druid, bound to the spirit of nature. I'm selling antidote runes that help against poison. Oh, and I buy blueberries, of course." "name" -> "My name is Lily." "hyacinth" -> "Hyacinth lives in the forest. He's never in town so I don't know him very well." "time" -> "It is about %T." "help" -> "I can sell you an antidote rune. It's against the poison of so many dangerous creatures." "monster" -> "Many monsters are poisonous. Don't let them bite you or you will need one of my antidote runes." "creature" -> * "poison" -> * "life","fluid" -> "I'm sorry, but Hyacinth is the only one on Rookgaard who knows how to brew life fluids." "antidote" -> Type=3153, Data=1, Amount=1, Price=40, "Do you want to buy an antidote rune for %P gold?", Topic=1 "rune" -> * %1,1<%1,"antidote" -> Type=3153, Data=1, Amount=%1, Price=40*%1, "Do you want to buy %A antidote runes for %P gold?", Topic=1 %1,1<%1,"rune" -> * Topic=1,"yes",CountMoney>=Price -> "Here you are.", DeleteMoney, Create(Type) Topic=1,"yes" -> "Sorry, you don't have enough gold." Topic=1 -> "As you wish." "sell","blueberry" -> Type=3588, Amount=5, Price=1, "Do you want to sell 5 blueberries for %P gold?", Topic=2 "sell","berry" -> * "sell","blueberries" -> * "sell","berries" -> * Topic=2,"yes",Count(Type)>=Amount -> "Fine! Here's your gold.", Delete(Type), CreateMoney Topic=2,"yes" -> "Oh, I'm sorry. I'm not buying less than 5 blueberries." Topic=2 -> "As you wish." }