# GIMUD - Graphical Interface Multi User Dungeon # amber.npc: Datenbank für die Abenteurerin Amber Name = "Amber" Outfit = (136,59-113-132-76-1) Home = [32103,32182,8] Radius = 4 Behaviour = { ADDRESS,"hello$",! -> "Oh hello, nice to see you %N." ADDRESS,"hi$",! -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "Sorry, I'm already talking to someone." BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "See you later." "bye" -> "See you later.", Idle "farewell" -> * "how","are","you" -> "I am recovering from a sea journey." "job" -> "I explore and seek adventure." "explore" -> "I have been almost everywhere in Tibia." "adventure" -> "I fought fierce monsters, climbed the highest mountains, and crossed the sea on a raft." "sea" -> "My trip over the sea was horrible. The weather was bad, the waves high and my raft quite simple." "time" -> "Sorry, I lost my watch in a storm." "help" -> "I can't help you much beyond information." "information" -> "Just ask and I'll try to answer." "dungeon" -> "I have not had the time to explore the dungeons of this isle, but I have seen two big caves in the east, and there is a ruined tower in the northwest." "sewer" -> "I like sewers. I made my very first battle experience in the Thais sewers. The small sewersystem of Rookgaard has some nasty rats to fight." "assistant" -> "I have a job of great responsibility. Mostly I keep annoying persons away from my boss." "monster" -> "Oh, I fought orcs, cyclopses, minotaurs, and even green dragons." "cyclops" -> "Horrible monsters they are." "minotaur" -> * "dragon" -> * "raft" -> "I left my raft at the south eastern shore. I forgot my private notebook on it. If you could return it to me I would be very grateful." "quest" -> * "mission" -> * "seymour" -> "I think this poor guy was a bad choice as the head of the academy." "academy" -> "A fine institution, but it needs definitely more funds from the king." "king" -> "King Tibianus is the ruler of Thais." "thais" -> "A fine city, but the king has some problems enforcing the law." "cipfried" -> "A gentle person. You should visit him, if you have problems." "dallheim" -> "An extraordinary warrior. He's the first and last line of defense of Rookgaard." "hyacinth" -> "Hyacinth is a great healer. He lives somewhere hidden on this isle." "willie" -> "He's funny in his own, gruffy way." "obi" -> "He's a funny little man." "weapon" -> "The best weapons on this isle are just toothpicks, compared with the weapons warriors of the mainland wield." "magic" -> "You can learn spells only in the guildhalls of the mainland." "tibia" -> "I try to explore each spot of Tibia, and one day I will succeed." "castle" -> "If you travel to Thais, you really should visit the marvelous castle." "book" -> Type=2821, Amount=1, "Do you bring me my notebook?", Topic=1 "notebook" -> * Topic=1,"yes",Count(Type)>=Amount -> "Excellent. Here, take this short sword, that might serve you well.", Delete(Type), Create(3294) Topic=1,"yes" -> "Hm, you don't have it." Topic=1 -> "Too bad." "orcish" -> "I speak some orcish words, not much though, just 'yes' and 'no' and such basic.", Topic=2 "language" -> * "prisoner" -> * "orc" -> "Not the nicest guys you can encounter. I had some clashes with them and was prisoner of the orcs for some months." Topic=2,"yes" -> "It's 'mok' in orcish. I help you more about that if you have some food." Topic=2,"no" -> "In orcish that's 'burp'. I help you more about that if you have some food." "food" -> "My favorite dish is salmon. Oh please, bring me some of it." "salmon" -> Type=3579, Amount=1, "Yeah! If you give me some salmon I will tell you more about the orcish language.", Topic=3 Topic=3,"yes",Count(Type)>=Amount -> "Thank you. Orcs call arrows 'pixo'.", Delete(Type) Topic=3,"yes" -> "You don't have one!" Topic=3 -> "Ok, then I don't tell you more about the orcish language." "addon",QuestValue(18502)=0,premium -> "Ah, you noticed my new accessory? Sorry, this one is not for sale. It's handmade from rare minotaur leather.", Topic=4 "backpack",QuestValue(18502)=0,premium -> * "addon",QuestValue(18502)=0 -> "Ah, you noticed my new accessory? Sorry, this one is not for sale." "backpack",QuestValue(18502)=0 -> * Topic=4,"minotaur","leather" -> "Well, if you really like this backpack, I could make one for you, but minotaur leather is hard to come by these days. Are you willing to put some work into this?", Topic=5 Topic=5,"yes" -> "Alright then, if you bring me 100 pieces of fine minotaur leather I will see what I can do for you. You probably have to kill really many minotaurs though...", "so good luck!", SetQuestValue(18502,1), SetQuestValue(17594,1) "addon",QuestValue(18502)=1 -> Type=5878, Amount=100, "Ah, right, almost forgot about the backpack! Have you brought me 100 pieces of minotaur leather as requested?", Topic=6 "backpack",QuestValue(18502)=1 -> * Topic=6,"yes",Count(Type)>=Amount -> "Great! Alright, I need a while to finish this backpack for you. Come ask me later, okay?", Delete(Type), SetExpiringQuestValue(18503, 7200000), SetQuestValue(18502,2) Topic=6,"yes" -> "You don't have that many!" Topic=6 -> "Too bad." "addon",ExpiringQuestValue(18503)>0 -> "Please be patient! I am still working on the backpack details. Come back later, okey?" "backpack",ExpiringQuestValue(18503)>0 -> * "addon",ExpiringQuestValue(18503)<0,QuestValue(18502)=2 -> "Just in time! Your backpack is finished. Here you go, I hope you like it.", SetQuestValue(18502,3), AddOutfitAddon(136,1), AddOutfitAddon(128,1), EffectOpp(13) "backpack",ExpiringQuestValue(18503)<0,QuestValue(18502)=2 -> * "addon",QuestValue(18502)=3 -> "Oh, you also have a nice backpack just like me!" "backpack",QuestValue(18502)=3 -> * }