# GIMUD - Graphical Interface Multi User Dungeon # Gamel.npc: Datenbank für den Gauner Gamel Name = "Gamel" Outfit = (129,79-132-115-116-0) Home = [32337,32207,8] Radius = 3 Behaviour = { ADDRESS,"hello$",! -> "Pssst! Be silent. Do you wish to buy something?" ADDRESS,"hi$",! -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "Not right now." BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "Bye. Tell others about... my little shop here." "bye" -> "Bye. Tell others about... my little shop here.", Idle "farewell" -> * "job" -> "I am selling some... things." "name" -> "Names don't matter." "gamel" -> "Oh, you know my name. Please don't tell it to the others." "rebellion" -> "Uhm... who sent you?", Topic=3 "berfasmur" -> "Never heard that name!" "offer" -> "I sell maces, staffs, daggers and brass helmets." "goods" -> * "do","you","sell" -> * "do","you","have" -> * "things" -> * "help" -> * "staff" -> Type=3289, Amount=1, Price=40, "Do you want to buy it for %P gold?", Topic=1 "dagger" -> Type=3267, Amount=1, Price=5, "Do you want to buy it for %P gold?", Topic=1 "mace" -> Type=3286, Amount=1, Price=90, "Do you want to buy it for %P gold?", Topic=1 "brass","helmet" -> Type=3354, Amount=1, Price=120, "Do you want to buy it for %P gold?", Topic=1 "throwing","knife" -> Type=3298, Amount=1, Price=25, "Do you want to buy it for %P gold?", Topic=1 %1,1<%1,"staff" -> Type=3289, Amount=%1, Price=40*%1, "Do you want to buy %A staffs for %P gold?", Topic=1 %1,1<%1,"dagger" -> Type=3267, Amount=%1, Price=5*%1, "Do you want to buy %A daggers for %P gold?", Topic=1 %1,1<%1,"mace" -> Type=3286, Amount=%1, Price=90*%1, "Do you want to buy %A maces for %P gold?", Topic=1 %1,1<%1,"brass","helmet" -> Type=3354, Amount=%1, Price=120*%1, "Do you want to buy %A brass helmets for %P gold?", Topic=1 %1,1<%1,"throwing","kni" -> Type=3298, Amount=%1, Price=25*%1, "Do you want to buy %A throwing knives for %P gold?", Topic=1 Topic=1,"yes",CountMoney>=Price -> "And here it is.", DeleteMoney, Create(Type) Topic=1,"yes" -> "Hey, you do not have enough gold." Topic=1 -> "Maybe we will make the deal another time." "magic","crystal" -> Type=3061, Amount=1, "Did you bring me a magic crystal?", Topic=4 Topic=3,"berfasmur" -> "So, you are a new recruit in the ranks of the rebellion! To proof your worthyness, go and get us a magic crystal." Topic=4,"yes",Count(Type)>=Amount -> "Brilliant! Bring it to the priest Lugri so that he can cast a deathcurse on the king. The password is 'death to noodles'." Topic=4,"yes",Count(Type) "Idiot! You don't have the crystal!", Poison(2,10), EffectOpp(9), EffectMe(15) }