local bridgePosition = Position(32851, 32309, 11) local relocatePosition = Position(32852, 32310, 11) local dirtIds = {4797, 4799} function onStepIn(creature, item, position, fromPosition) if not creature:isPlayer() then return true end local tile = Tile(bridgePosition) local lavaItem = tile:getItemById(727) if lavaItem then lavaItem:transform(1771) local dirtItem for i = 1, #dirtIds do dirtItem = tile:getItemById(dirtIds[i]) if dirtItem then dirtItem:remove() end end end return true end function onStepOut(creature, item, position, fromPosition) if not creature:isPlayer() then return true end local tile = Tile(bridgePosition) local bridgeItem = tile:getItemById(1771) if bridgeItem then tile:relocateTo(relocatePosition) bridgeItem:transform(727) for i = 1, #dirtIds do Game.createItem(dirtIds[i], 1, bridgePosition) end end return true end