function onSay(player, words, param) if not player:getGroup():getAccess() then return true end if player:getAccountType() < ACCOUNT_TYPE_GOD then return false end local tile = Tile(player:getPosition()) local house = tile and tile:getHouse() if house == nil then player:sendCancelMessage("You are not inside a house.") return false end if param == "" or param == "none" then house:setOwnerGuid(0) return false end local targetPlayer = Player(param) if targetPlayer == nil then player:sendCancelMessage("Player not found.") return false end house:setOwnerGuid(targetPlayer:getGuid()) return false end