# GIMUD - Graphical Interface Multi User Dungeon # skjaar.npc: Datenbank für Skjaar, Wächter der Krypta im Berg und Meistermagier Name = "Skjaar" Outfit = (9,0-0-0-0-0) Home = [32450,32038,8] Radius = 2 Behaviour = { BUSY,"hello$",Level<15,! -> "I don't talk to little children!!", Idle BUSY,"hi$",Level<15,! -> * ADDRESS,"hello$",Druid,! -> "Hail, friend of nature! How may I help you?" ADDRESS,"hi$",Druid,! -> * ADDRESS,"hello$",Knight,! -> "Another creature who believes thinks physical strength is more important than wisdom! Why are you disturbing me?" ADDRESS,"hi$",Knight,! -> * ADDRESS,"hello$",Sorcerer,! -> "It's good to see somebody who has chosen the path of wisdom. What do you want?" ADDRESS,"hi$",Sorcerer,! -> * ADDRESS,"hello$",Paladin,! -> "Neither strong enough to be a knight nor wise enough to be a real mage. You like it easy, don't you? Why are you disturbing me?" ADDRESS,"hi$",Paladin,! -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "Silence, unworthy creature!" BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "Run away, unworthy %N!" "bye" -> "Farewell, %N!", Idle "farewell" -> * "job" -> "Once I was the master of all mages, but now I only protect this crypt." "name" -> "I am Skjaar the Mage, master of all spells." "door" -> "This door seals a crypt." "crypt" -> "Here lies my master. Only his closest followers may enter." "help" -> "I'm not here to help anybody. I only protect my master's crypt." "mountain" -> "Hundreds of years my master's castle stood on the top of this mountain. Now there is a volcano." "volcano" -> "I can still feel the magical energy in the volcano." "castle" -> "The castle was destroyed when my master tried to summon a nameless creature. All that is left is this volcano." "time" -> "To those who have lived for a thousand years time holds no more terror." "master" -> "If you are one of his followers, you need not ask about him, for you will know. And if you aren't, you are not worthy anyway!" "key" -> "I will give the key to the crypt only to the closest followers of my master. Would you like me to test you?", Topic=1 "idiot" -> "Take this for your words!", HP=1, EffectOpp(14), Idle "fuck" -> "Take this for your words!", HP=1, EffectOpp(14), Idle "asshole" -> "Take this for your words!", HP=1, EffectOpp(14), Idle Topic=1,"yes" -> Price=1000, "Before we start I must ask you for a small donation of 1000 gold coins. Are you willing to pay 1000 gold coins for the test?", Topic=2 Topic=1,"no" -> "Then leave, unworthy worm!", Idle Topic=1 -> "You're not worthy if you cannot make up your mind. Leave!", Idle Topic=2,"yes",CountMoney>=Price -> "All right then. Here comes the first question. What was the name of Dago's favourite pet?", DeleteMoney, Topic=3 Topic=2,"yes",CountMoney "You don't even have the money to make a donation? Then go!", Idle Topic=2,"no" -> "You're not worthy then. Now leave!", Idle Topic=2 -> "You're not worthy if you cannot make up your mind. Leave!", Idle Topic=3,"redips",! -> "Perhaps you knew him after all. Tell me - how many fingers did he have when he died?", Topic=4 Topic=3,! -> "You are wrong. Get lost!", Idle Topic=4,"7",! -> "Also true. But can you also tell me the colour of the deamons in which master specialized?", Topic=5 Topic=4,"seven",! -> "Also true. But can you also tell me the colour of the deamons in which my master specialized?", Topic=5 Topic=4,! -> "You are wrong. Get lost!", Idle Topic=5,"black",! -> "It seems you are worthy after all. Do you want the key to the crypt?", Topic=6 Topic=5,! -> "You are wrong. Get lost!", Idle Topic=6,"yes" -> Type=2970, Data=3142, Amount=1, "Here you are.", Create(Type) Topic=6 -> "It is always a wise decision to leave the dead alone." }