# GIMUD - Graphical Interface Multi User Dungeon # quentin.npc: Datenbank für den Mönch Quentin Name = "Quentin" Outfit = (57,0-0-0-0-0) Home = [32369,32239,7] Radius = 4 Behaviour = { ADDRESS,"hello$",! -> "Welcome, adventurer %N! If you are new in Tibia, ask me for help." ADDRESS,"hi$",! -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "Please wait a minute, %N.", Queue BUSY,"hi$",! -> * BUSY,"heal$",Burning>0 -> "You are burning, %N. I will help you.", Burning(0,0), EffectOpp(15) BUSY,"heal$",Poison>0 -> "You are poisoned, %N. I will help you.", Poison(0,0), EffectOpp(14) BUSY,"heal$",HP<40 -> "You are looking really bad, %N. Let me heal your wounds.", HP=40, EffectOpp(13) BUSY,"heal$" -> "You aren't looking that bad, %N. Sorry, I can't help you." BUSY,! -> NOP VANISH,! -> "Remember: If you are heavily wounded or poisoned, I will heal you." "bye" -> "Good bye, %N!", Idle "farewell" -> * "job" -> "Job? I have no job. I just live for the gods of Tibia." "name" -> "My name is Quentin." "tibia" -> "That is where we are. The world of Tibia. Admire it's beauty." "god" -> "They created Tibia and all life on it." "life" -> "On Tibia there are many forms of life. There are plants and people and monsters." "plant" -> "Just walk around, you will see grass, trees, and bushes." "people" -> "I am a simple monk. I just know Sam, Frodo, and Gorn. They all live in the main street to the north." "sam" -> "He is our blacksmith. He sells weapons and armour." "frodo" -> "He is the owner of Frodo's Hut, the tavern north of this temple." "gorn" -> "He is selling equipment. If you still have no backpack you should go and ask him for one." "elane" -> "She is the leader of the local Paladins' guild." "muriel" -> "Muriel is a famous sorcerer. She is the keeper of arcane secrets that are known only to few mortals." "gregor" -> "The leader of the Knights' guild is a man of few words." "marvik" -> "I admire the healing skills of Marvik." "king" -> "Our king resides in the castle to the west." "tibianus" -> * "lynda" -> "She is a highly competent priest." "harkath" -> "A hard man but his heart is in the right right place." "army" -> "I don't know much about the Tibian army. Ask general Harkath Bloodblade about that." "ferumbras" -> "Hush! Do not mention the Evil One in these walls." "general" -> "Harkath Bloodblade is his name." "bozo" -> "He is the king's jester, but he believes himself to be the king of fools." "baxter" -> "He is the guard of the royal castle." "oswald" -> "This man is spreading horrible rumours all the time." "sherry" -> "The McRonalds run the local farm." "mcronald" -> * "donald" -> * "lugri" -> "Please do not mention the fallen one." "excalibug" -> "Legends tell us that that Excalibug is a gift of the gods. Banor used in his battles. They say it was passed on to one of his followers." "news" -> "Sorry, I know nothing new. Please ask Frodo about that topic." "monster" -> "There are really too many of them in Tibia. But who am I to challenge the wisdom of the gods?" "help" -> "First you should try to get some gold to buy better equipment." "quest" -> * "task" -> * "what","do" -> * "gold" -> "If you need money you should slay monsters and take their gold. Look for spiders and rats." "money" -> * "spider" -> "There are spiders' nests beyond our city near Gorn's shop and at the McRonalds' farm in the east." "rat" -> "There are sewers underneath the city. They say these sewers are brimming with rats." "sewer" -> "You can enter the sewers thorugh a sewer grate. But watch out. There are many rats. And don't forget to bring a torch." "equipment" -> "First you should buy a bag or backpack. That way your hands will be free to hold a weapon and a shield." "fight" -> "Take a weapon into your hand and select a target. If you are wounded you should eat some food to heal your wounds." "slay" -> "Take a weapon into your hand and select a target. If you are wounded you should eat some food to heal your wounds." "eat" -> "If you would like to heal your wounds you should eat some food. Frodo sells excellent meals. But if you are very weak you can also come to me. I will heal you." "food" -> * "heal$",Burning>0 -> "You are burning. I will help you.", Burning(0,0), EffectOpp(15) "heal$",Poison>0 -> "You are poisoned. I will help you.", Poison(0,0), EffectOpp(14) "heal$",HP<40 -> "You are looking really bad. Let me heal your wounds.", HP=40, EffectOpp(13) "heal$",PvPEnforced -> "You aren't looking that bad." "heal$" -> "You aren't looking that bad. Sorry, I can't help you. But if you are looking for additional protection you should go on the pilgrimage of ashes." "blessing",PvPEnforced,! -> "The lifeforce of this world is waning. There are no more blessings avaliable on this world." "pilgrimage",PvPEnforced,! -> * "ashes",PvPEnforced,! -> * "spiritual",PvPEnforced,! -> * "shielding",PvPEnforced,! -> * "sacred","places",PvPEnforced,! -> * "spark",PvPEnforced,! -> * "phoenix",PvPEnforced,! -> * "embrace",PvPEnforced,! -> * "fire",PvPEnforced,! -> * "suns",PvPEnforced,! -> * "wisdom",PvPEnforced,! -> * "solitude",PvPEnforced,! -> * "pilgrimage" -> "Whenever you receive a lethal wound your lifeforce is damaged. With every single of the five blessings you have this damage will be reduced." "ashes" -> * "blessing" -> "There are five different blessings available in five sacred places. These blessings are: the spiritual shielding, the spark of the phoenix, the embrace of tibia, the fire of the suns and the wisdom of solitude." "sacred","places" -> "Just ask in which of the five blessings you are interested in." "spiritual", QuestValue(104) > 0 -> "I see you received the spiritual shielding in the whiteflower temple south of Thais." "shielding", QuestValue(104) > 0 -> * "spiritual" -> "You can receive the spiritual shielding in the whiteflower temple south of Thais." "shielding" -> * "spark", QuestValue(102) > 0 -> "I an sense that the spark of the phoenix already was given to you by the dwarven priests of earth and fire in Kazordoon." "phoenix", QuestValue(102) > 0 -> * "spark" -> "The spark of the phoenix is given by the dwarven priests of earth and fire in Kazordoon." "phoenix" -> * "embrace", QuestValue(105) > 0 -> "I can sense the druids north of Carlin provided you with the embrace of tibia." "embrace" -> "The druids north of Carlin can provide you with the embrace of tibia." "fire","suns", QuestValue(103) > 0 -> "I can see you recieved the blessing of the two suns in the suntower near Ab'Dendriel ." "suns", QuestValue(103) > 0 -> * "fire","suns" -> "Ask for the blessing of the two suns in the suntower near Ab'Dendriel ." "suns" -> * "wisdom", QuestValue(101) > 0 -> "I can sense you already talked to the hermit Eremo on the isle of Cormaya and recieved this blessing." "solitude", QuestValue(101) > 0 -> * "wisdom" -> "Talk to the hermit Eremo on the isle of Cormaya about this blessing." "solitude" -> * "time" -> "Now, it is %T. Ask Gorn for a watch, if you need one." }