function onSay(player, words, param) if not player:getGroup():getAccess() then return true end if player:getAccountType() < ACCOUNT_TYPE_GOD then return false end local position = player:getPosition() local tile = Tile(position) local house = tile and tile:getHouse() if house == nil then player:sendCancelMessage("You are not inside a house.") position:sendMagicEffect(CONST_ME_POFF) return false end house:setOwnerGuid(0) player:sendTextMessage(MESSAGE_INFO_DESCR, "You have successfully removed this house.") return false end