function onSay(player, words, param) local position = player:getPosition() local tile = Tile(position) local house = tile and tile:getHouse() if house == nil then player:sendCancelMessage("You are not inside a house.") position:sendMagicEffect(CONST_ME_POFF) return false end if house:getOwnerGuid() ~= player:getGuid() then player:sendCancelMessage("You are not the owner of this house.") position:sendMagicEffect(CONST_ME_POFF) return false end house:setOwnerGuid(0) player:sendTextMessage(MESSAGE_INFO_DESCR, "You have successfully left your house.") position:sendMagicEffect(CONST_ME_POFF) return false end