local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_EXPLOSIONAREA) combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE) combat:setParameter(COMBAT_PARAM_BLOCKARMOR, true) combat:setArea(createCombatArea(AREA_CROSS1X1)) function onGetFormulaValues(player, level, maglevel) local base = 60 local variation = 40 local formula = 3 * maglevel + (2 * level) local min = (formula * (base - variation)) / 100 local max = (formula * (base + variation)) / 100 return -min, -max end combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues") function onCastSpell(creature, variant, isHotkey) return combat:execute(creature, variant) end