local humanBodies = { 4240, 4241, 4247, 4248 } function onCastSpell(creature, variant) local position = Variant.getPosition(variant) local tile = Tile(position) if tile then local corpse = tile:getTopDownItem() if corpse then local itemType = corpse:getType() if not table.contains(humanBodies, itemType:getId()) then if itemType:isCorpse() and itemType:isMovable() then local monster = Game.createMonster("Skeleton", position) if monster then corpse:remove() monster:setMaster(creature) position:sendMagicEffect(CONST_ME_MAGIC_BLUE) return true end end end end end creature:getPosition():sendMagicEffect(CONST_ME_POFF) creature:sendCancelMessage(RETURNVALUE_NOTPOSSIBLE) return false end