# GIMUD - Graphical Interface Multi User Dungeon # zerbrus.npc: Datenbank für den Dorfwächter Zerbrus (Rookgaard) Name = "Zerbrus" Outfit = (131,76-38-76-95-0) Home = [32022,32203,6] Radius = 1 Behaviour = { ADDRESS,"hello$",! -> "Greetings young traveller." ADDRESS,"hi$",! -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "Not now." BUSY,"hi$",! -> * BUSY,"heal$",Burning>0 -> "You are burning. I will help you.", Burning(0,0), EffectOpp(15) BUSY,"heal$",Poison>0 -> "You are poisoned. I will help you.", Poison(0,0), EffectOpp(14) BUSY,"heal$",HP<65 -> "You are looking really bad. Let me heal your wounds.", HP=65, EffectOpp(13) BUSY,"heal$" -> "You aren't looking really bad. Sorry, I can't help you." BUSY,! -> NOP VANISH,! -> "Hm." "bye" -> "Bye.", Idle "farewell" -> * "how","are","you" -> "Fine." "sell" -> "Ask the shopowners for their wares." "advice",level<4 -> "Be careful out there and avoid the dungeons." "advice",level>3 -> "Be careful out there." "job" -> "I am the bridgeguard. I defend Rookgaard against the beasts of the wilderness and the dungeons!" "name" -> "Zerbrus at your service." "time" -> "My duty is eternal. Time is of no importance." "help" -> "I have to stay here, sorry, but I can heal you if you are wounded." "monster" -> "I will slay all monsters who dare to attack this little town." "dungeon" -> "Dungeons are dangerous, be prepared." "wilderness" -> "There are wolves, bears, snakes, deers, and spiders. You can find some dungeon entrances there, too." "sewer" -> "In the sewers are crowded with rats. They make fine targets for young heroes." "god" -> "I am a follower of Banor." "dallheim" -> "He does a fine job." "banor" -> "The heavenly warrior! Read books to learn about him." "king" -> "HAIL TO THE KING!" "seymour" -> "His job to teach the young heroes is important for our all survival." "willie" -> "He can swear and curse as good as the rowdyest seaman I met." "amber" -> "Shes verry attractive. To bad my duty leaves me no time to date her." "hyacinth" -> "One of theese reclusive druids." "weapon" -> "My weapon is property of the royal army. Find your own one." "magic" -> "You will learn about magic soon enough." "tibia" -> "In the world of tibia many challenges await the brave adventurers." "heal$",Burning>0 -> "You are burning. I will help you.", Burning(0,0), EffectOpp(15) "heal$",Poison>0 -> "You are poisoned. I will help you.", Poison(0,0), EffectOpp(14) "heal$",HP<65 -> "You are looking really bad. Let me heal your wounds.", HP=65, EffectOpp(13) "heal$" -> "You aren't looking really bad. Sorry, I can't help you." }