# GIMUD - Graphical Interface Multi User Dungeon Name = "Vescu" Outfit = (152,81-101-122-63-3) Home = [32565,32651,7] Radius = 2 Behaviour = { ADDRESS,"hello$",Drunk>0 -> "Hey t-there, you look like someone who enjoys a good booze." ADDRESS,"hi$",Drunk>0 -> * ADDRESS,"hello$",Drunk=0 -> "Oh, two t-trolls. Hellooo, wittle twolls. ", Idle ADDRESS,"hi$",Drunk=0 -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "Wait, %N.", Queue BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "Oh, two t-trolls. Hellooo, wittle twolls. " "bye" -> "T-time for another b-beer. ", Idle "farewell" -> * "addon" -> "I can give you a scar as an addon. Nyahahah." "booze" -> "Did I say booze? I meant, flamingo. Pink birds are kinda cool, don't you think? Especially on a painting." "flamingo" -> "You have to enjoy the word. Like, flayyyminnngoooo. Say it with me. " "flayyyminnngoooo" -> "Yes, you got it! Hahaha, we understand each other. Good job. " "job" -> "I'm a killer! Yeshindeed! A masterful assassin. I prefer that too 'Peekay'. " "outfit" -> "O-outfit? You already have a t-troll outfit. That's good enough for you. " "sober",QuestValue(17562)=0 -> "I wish there was like a potion which makes you sober in an instant. Dwarven rings wear off so fast. ", Topic=1 Topic=1,"potion" -> "It's so hard to know the exact time when to stop drinking.hicks; C-could you help me to brew such a potion?", Topic=2 Topic=1 -> "I don't think so. " Topic=2,"yes" -> "You're a true buddy. I promise I will t-try to avoid killing you even if someone asks me to. hicks ...", "Listen, I have this old formula from my grandma. It says... 30 beholder eyes... 10 red dragon scales. ...", "Then 30 lizard scales... 20 fish fins - ew, this sounds disgusting, I wonder if this is really a potion or rather a cleaning agent. ...", "Add 20 ounces of vampire dust, 10 ounces of demon dust and mix well with one flask of warrior's sweat. ...", "Okayyy, this is a lot... we'll take this step by step. Will you help me gathering 30 beholder eyes?", Topic=3 Topic=2 -> "Then not. " Topic=3,"yes" -> "G-good. Go get them, I'll have a beer in the meantime.", SetQuestValue(17562,1) Topic=3 -> "Then not. " "beholder","eye",QuestValue(17562)=1 -> Type=5898, Amount=30, "Have you really managed to bring me 30 beholder eyes? ", Topic=4 "mission",QuestValue(17562)=1 -> * "task",QuestValue(17562)=1 -> * Topic=4,"yes",Count(Type)>=Amount -> "Aw-awsome! Squishy! Now, please bring me 10 red dragon scales.", Delete(Type), SetQuestValue(17562,2) Topic=4,"yes" -> "Next time you lie to me I'll k-kill you. Don't think I can't aim well just because I'm d-drunk." Topic=4 -> "Then not. " "red","dragon","scale",QuestValue(17562)=2 -> Type=5882, Amount=10, "D-did you get all of the 10 red dragon scales? ", Topic=5 "mission",QuestValue(17562)=2 -> * "task",QuestValue(17562)=2 -> * Topic=5,"yes",Count(Type)>=Amount -> "G-good work, ... wha-what's your name again? Anyway... come back with 30 lizard scales.", Delete(Type), SetQuestValue(17562,3) Topic=5,"yes" -> "Next time you lie to me I'll k-kill you. Don't think I can't aim well just because I'm d-drunk." Topic=5 -> "Then not. " "lizard","scale",QuestValue(17562)=3 -> Type=5881, Amount=30, "Ah, are those - - the 30 lizard scales?", Topic=6 "mission",QuestValue(17562)=3 -> * "task",QuestValue(17562)=3 -> * Topic=6,"yes",Count(Type)>=Amount -> "This potion will become p-pretty scaly. I'm not sure yet if I want to d-drink that. I think the 20 fish fins which come next won't really improve it. ", Delete(Type), SetQuestValue(17562,4) Topic=6,"yes" -> "Next time you lie to me I'll k-kill you. Don't think I can't aim well just because I'm d-drunk." Topic=6 -> "Then not. " "fish","fin",QuestValue(17562)=4 -> Type=5895, Amount=20, "Eww, is that disgusting smell coming from the 20 fish fins? ", Topic=7 "mission",QuestValue(17562)=4 -> * "task",QuestValue(17562)=4 -> * Topic=7,"yes",Count(Type)>=Amount -> "Alrrrrrrright! Thanks for the f-fish. Get me the 20 ounces of vampire dust now. I'll have another b-beer.", Delete(Type), SetQuestValue(17562,5) Topic=7,"yes" -> "Next time you lie to me I'll k-kill you. Don't think I can't aim well just because I'm d-drunk." Topic=7 -> "Then not. " "vampire","dust",QuestValue(17562)=5 -> Type=5905, Amount=20, "Have you collected 20 ounces of vampire d-dust? ", Topic=8 "mission",QuestValue(17562)=5 -> * "task",QuestValue(17562)=5 -> * Topic=8,"yes",Count(Type)>=Amount -> "Tha-thank you. Trolls are good for something a-after all. Bring me the 10 ounces of demon dust now. ", Delete(Type), SetQuestValue(17562,6) Topic=8,"yes" -> "Next time you lie to me I'll k-kill you. Don't think I can't aim well just because I'm d-drunk." Topic=8 -> "Then not. " "demon","dust",QuestValue(17562)=6 -> Type=5906, Amount=10, "Have you slain enough d-demons to gather 10 ounces of demon dust? ", Topic=9 "mission",QuestValue(17562)=6 -> * "task",QuestValue(17562)=6 -> * Topic=9,"yes",Count(Type)>=Amount -> "G-great. You're a reeeal k-killer like me, eh? I think I'll g-give you something fun when the potion is complete. But first, b-bring me warrior's sweat.", Delete(Type), SetQuestValue(17562,7) Topic=9,"yes" -> "Next time you lie to me I'll k-kill you. Don't think I can't aim well just because I'm d-drunk." Topic=9 -> "Then not. " "warrior","sweat",QuestValue(17562)=7 -> Type=5885, Amount=1, "This s-smells even worse than the fish fins. Is that warrior's sweat?", Topic=10 "mission",QuestValue(17562)=7 -> * "task",QuestValue(17562)=7 -> * Topic=10,"yes",Count(Type)>=Amount -> "Yahaha! Here we g-go. I'll just take a small sip - . Okay, this is disgusting, but it seems to work. I'll teach you something fun, remind me to tell you a secret sometime.", Delete(Type), SetQuestValue(17562,8) Topic=10,"yes" -> "Next time you lie to me I'll k-kill you. Don't think I can't aim well just because I'm d-drunk." Topic=10 -> "Then not. " "secret",QuestValue(17562)=8 -> "Right. Since you helped me to b-brew that potion and thus ensured the high quality of my work , I'll give you my old assassin costume. It lacks the head part, but it's almost like new. Don't pretend to be me though, 'kay? ", AddOutfit(152), AddOutfit(156), EffectOpp(13), SetQuestValue(17562,9) "mission",QuestValue(17562)=8 -> * "task",QuestValue(17562)=8 -> * "secret",QuestValue(17562)>8 -> "What secret? " "mission",QuestValue(17562)>8 -> "Sorry. I have to start working soon." "task",QuestValue(17562)>8 -> * }