# GIMUD - Graphical Interface Multi User Dungeon # ulrik.npc: Datenbank für den Schmied Ulrik in Greenshore Name = "Ulrik" Outfit = (131,60-70-97-95-0) Home = [32282,32056,7] Radius = 2 Behaviour = { ADDRESS,"hello$",! -> "Hello %N. What can I do for you?" ADDRESS,"hi$",! -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "One moment please, %N.", Queue BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "Good bye for now." "bye" -> "Good bye for now.", Idle "job" -> "I am a smith. Do you need anything I make?" "shop" -> * "name" -> "My name is Ulrik." "time" -> "It is %T." "king" -> "What can a simple man as me say about a king?" "tibianus" -> * "ferumbras" -> "Oh, I only heard frigthening tales about him." "excalibug" -> "Every now and then an adventurer like you comes here looking for it." "news" -> "We live too far away from Thais to hear anything that truly is 'new'." "help" -> "Sorry, I have no clue how to help you." "monster" -> "Most monsters live far away, so you can feel safe here in Greenshore." "dungeon" -> "They say north of Thais is a deep dungeon." "thanks" -> "You are welcome." "thank","you" -> * "buy" -> "What do you need? I sell weapons and armor." "do","you","sell" -> * "do","you","have" -> * "offer" -> "My offers are weapons and armor." "weapon" -> "I have longswords, battle hammers, and battle axes. What do you want?" "armor" -> "I have scale armor, soldier helmets, and steel shields. What do you want?" "sell" -> "I'm sorry, but I don't buy used equipment." "longsword" -> Type=3285, Amount=1, Price=160, "Do you want to buy a longsword for %P gold?", Topic=1 "battle","hammer" -> Type=3305, Amount=1, Price=350, "Do you want to buy a battle hammer for %P gold?", Topic=1 "battle","axe" -> Type=3266, Amount=1, Price=235, "Do you want to buy a battle axe for %P gold?", Topic=1 "scale","armor" -> Type=3377, Amount=1, Price=260, "Do you want to buy a scale armor for %P gold?", Topic=1 "soldier","helmet"-> Type=3375, Amount=1, Price=110, "Do you want to buy a soldier helmet for %P gold?", Topic=1 "steel","shield" -> Type=3409, Amount=1, Price=240, "Do you want to buy a steel shield for %P gold?", Topic=1 %1,1<%1,"longsword" -> Type=3285, Amount=%1, Price=160*%1, "Do you want to buy %A longswords for %P gold?", Topic=1 %1,1<%1,"battle","hammer" -> Type=3305, Amount=%1, Price=350*%1, "Do you want to buy %A battle hammers for %P gold?", Topic=1 %1,1<%1,"battle","axe" -> Type=3266, Amount=%1, Price=235*%1, "Do you want to buy %A battle axes for %P gold?", Topic=1 %1,1<%1,"scale","armor" -> Type=3377, Amount=%1, Price=260*%1, "Do you want to buy %A scale armors for %P gold?", Topic=1 %1,1<%1,"soldier","helmet"-> Type=3375, Amount=%1, Price=110*%1, "Do you want to buy %A soldier helmets for %P gold?", Topic=1 %1,1<%1,"steel","shield" -> Type=3409, Amount=%1, Price=240*%1, "Do you want to buy %A steel shields for %P gold?", Topic=1 Topic=1,"yes",CountMoney>=Price -> "Thank you. Here it is.", DeleteMoney, Create(Type) Topic=1,"yes" -> "Sorry, you do not have enough gold." Topic=1 -> "Maybe you will buy it another time." }