# GIMUD - Graphical Interface Multi User Dungeon # quero.npc: Datenbank für den Barden Quero Name = "Quero" Outfit = (128,55-30-23-115-0) Home = [32390,32220,7] Radius = 1 Behaviour = { ADDRESS,"hello$",! -> "Welcome %N! Can I help you?" ADDRESS,"hi$",! -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "Sorry, I am already talking to someone, %N.", Queue BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "Good bye." "bye" -> "Good bye.", Idle "farewell" -> * "job" -> "I make instruments and sometimes I'm wandering through the lands of Tibia as a bard." "name" -> "My name is Quero." "time" -> "Sorry, I don't know what time it is." "music" -> "I love the music of the elves." "elf" -> "They live in the northeast of Tibia." "elves" -> * "bard" -> "Selling instruments isn't enough to live on and I love music. That's why I wander through the lands from time to time." "benjamin" -> "He's nice." "offer" -> "You can buy a lyre, lute, drum, and simple fanfare." "goods" -> * "do","you","sell" -> * "do","you","have" -> * "instrument" -> * "lyre" -> Type=2949, Amount=1, Price=120, "Do you want to buy a lyre for %P gold?", Topic=1 "lute" -> Type=2950, Amount=1, Price=195, "Do you want to buy a lute for %P gold?", Topic=1 "drum" -> Type=2952, Amount=1, Price=140, "Do you want to buy a drum for %P gold?", Topic=1 "simple","fanfare" -> Type=2954, Amount=1, Price=150, "Do you want to buy a simple fanfare for %P gold?", Topic=1 %1,1<%1,"lyre" -> Type=2949, Amount=%1, Price=120*%1, "Do you want to buy %A lyres for %P gold?", Topic=1 %1,1<%1,"lute" -> Type=2950, Amount=%1, Price=195*%1, "Do you want to buy %A lutes for %P gold?", Topic=1 %1,1<%1,"drum" -> Type=2952, Amount=%1, Price=140*%1, "Do you want to buy %A drums for %P gold?", Topic=1 %1,1<%1,"simple","fanfare" -> Type=2954, Amount=%1, Price=150*%1, "Do you want to buy %A simple fanfares for %P gold?", Topic=1 Topic=1,"yes",CountMoney>=Price -> "Here you are.", DeleteMoney, Create(Type) Topic=1,"yes" -> "Come back, when you have enough money." Topic=1 -> "Hmm, but next time." }