# GIMUD - Graphical Interface Multi User Dungeon # pemaret.npc: Fischer Pemaret auf Cormaya Name = "Pemaret" Outfit = (128,79-10-127-127-0) Home = [33287,31956,6] Radius = 1 Behaviour = { ADDRESS,"hello$",male,! -> "Greetings, young man. Looking for a passage or some fish, %N?" ADDRESS,"hi$",male,! -> * ADDRESS,"hello$",female,! -> "Greetings, young lady. Looking for a passage or some fish, %N?" ADDRESS,"hi$",female,! -> * ADDRESS,! -> Idle BUSY,"please","bring","me","to","edron",PZFree,Premium,QuestValue(250)>2,CountMoney>=10,! -> Price=10, "Here we go %N!", Queue, DeleteMoney, EffectOpp(11), Teleport(33175,31764,6), EffectOpp(11) BUSY,"please","bring","me","to","edron",PZFree,Premium,CountMoney>=20,! -> Price=20, "Here we go %N!", Queue, DeleteMoney, EffectOpp(11), Teleport(33175,31764,6), EffectOpp(11) BUSY,"please","bring","me","to","eremo",PZFree,Premium,! -> "Here we go %N!", Queue, EffectOpp(11), Teleport(33315,31882,7), EffectOpp(11) BUSY,"hello$",! -> "One moment please, %N.", Queue BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "Good bye. You are welcome." "bye" -> "Good bye. You are welcome.", Idle "farewell" -> * "name" -> "My name is Pemaret, the fisherman." "job" -> "I'm a fisherman and I take along people to Edron. You can also buy some fresh fish." "tibia" -> "I love to sail on the seas of Tibia." "sea" -> * "cormaya" -> "It's a lovely and peaceful isle. Did you already visit the nice sandy beach?" "isle" -> * "beach" -> "There is a nice sandy beach in the west of Cormaya." "ship" -> "My boat is ready to bring you to Edron." "boat" -> * "passage" -> * "edron" -> Price=20, "Do you want to get to Edron for %P gold?", Topic=1 "edron",QuestValue(250)>2 -> Price=10, "Do you want to get to Edron for %P gold?", Topic=1 "fish" -> Type=3578, Amount=1, Price=5, "Do you want to buy a fresh fish for %P gold?", Topic=2 %1,1<%1,"fish" -> Type=3578, Amount=%1, Price=5*%1, "Do you want to buy %A fresh fishes for %P gold?", Topic=2 "eremo" -> "Oh, you know the good old sage Eremo. I can bring you to his little island. Do you want me to do that?", Topic=3 "sage" -> * Topic=1,"yes",PZBlock,! -> "First get rid of those blood stains! You are not going to ruin my vehicle!" Topic=3,"yes",PZBlock,! -> * Topic=1,"yes",CountMoney>=Price -> "Here we go!", DeleteMoney, Idle, EffectOpp(11), Teleport(33175,31764,6), EffectOpp(11) Topic=1,"yes" -> "You don't have enough money." Topic=1 -> "Maybe later." Topic=2,"yes",CountMoney>=Price -> "Here it is.", DeleteMoney, Create(Type) Topic=2,"yes" -> "I am sorry, but you do not have enough gold." Topic=2 -> "Maybe later." Topic=3,"yes" -> "Here we go!", Idle, EffectOpp(11), Teleport(33315,31882,7), EffectOpp(11) Topic=3 -> "Maybe later." }