# GIMUD - Graphical Interface Multi User Dungeon Name = "Jack Fate" Outfit = (129,19-69-107-50-0) Home = [32161,32558,6] Radius = 5 Behaviour = { ADDRESS,"hello$",male,! -> "Welcome on board, Sir %N." ADDRESS,"hi$",male,! -> * ADDRESS,"hello$",female,! -> "Welcome on board, Madam %N." ADDRESS,"hi$",female,! -> * ADDRESS,! -> Idle BUSY,"please","bring","me","to","liberty","bay",PZFree,Premium,QuestValue(17501)<2,! -> "One moment please %N. I want to warn you about this trip.", Queue BUSY,"please","bring","me","to","liberty","bay",PZFree,Premium,QuestValue(17501)=2,! -> "Set the sails %N!", Queue, EffectOpp(11), Teleport(32285,32892,6), EffectOpp(11) BUSY,"hello$",! -> "One moment please %N. You're next in line.", Queue BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "Good bye. Recommend us, if you were satisfied with our service." "bye" -> "Good bye. Recommend us, if you were satisfied with our service.", Idle "farewell" -> * "name" -> "My name is Jack Fate from the Royal Tibia Line." "job" -> "I am the captain of this sailing-ship." "captain" -> * "ship" -> "The Royal Tibia Line connects all seaside towns of Tibia." "line" -> * "company" -> * "route" -> * "tibia" -> * "good" -> "We can transport everything you want." "passenger" -> "We would like to welcome you on board." "trip",QuestValue(17501)=0 -> "I'd love to bring you back to Liberty Bay, but as you can see, my ship is ruined. I also hurt my leg and can barely move. Can you help me?", Topic=1 "passage",QuestValue(17501)=0 -> * "town",QuestValue(17501)=0 -> * "destination",QuestValue(17501)=0 -> * "sail",QuestValue(17501)=0 -> * "go",QuestValue(17501)=0 -> * "back",QuestValue(17501)=0 -> * "liberty","bay",QuestValue(17501)=0 -> * "trip",QuestValue(17501)=1 -> Type=5901, Amount=30, "Have you brought 30 pieces of wood so that I can repair the ship?", Topic=3 "passage",QuestValue(17501)=1 -> * "town",QuestValue(17501)=1 -> * "destination",QuestValue(17501)=1 -> * "sail",QuestValue(17501)=1 -> * "go",QuestValue(17501)=1 -> * "back",QuestValue(17501)=1 -> * "liberty","bay",QuestValue(17501)=1 -> * "wood",QuestValue(17501)=1 -> * "trip",QuestValue(17501)>1 -> "Do you want to travel back to Liberty Bay?", Topic=4 "passage",QuestValue(17501)>1 -> * "town",QuestValue(17501)>1 -> * "destination",QuestValue(17501)>1 -> * "sail",QuestValue(17501)>1 -> * "go",QuestValue(17501)>1 -> * "back",QuestValue(17501)>1 -> * "liberty","bay",QuestValue(17501)>1 -> * Topic>0,Topic<8,"yes",PZBlock,! -> "First get rid of those blood stains! You are not going to ruin my vehicle!" Topic=1,"yes" -> "Thank you. Luckily the damage my ship has taken looks more severe than it is, so I will only need a few wooden boards. ...", "I saw some lousy trolls running away with some parts of the ship. It might be a good idea to follow them and check if they have some more wood. ...", "We will need 30 pieces of wood, no more, no less. Did you understand everything?", Topic=2 Topic=1 -> "Oh, well." Topic=2,"yes" -> "Good! Please return once you have gathered 30 pieces of wood.", SetQuestValue(17501,1) Topic=2 -> "Oh, well." Topic=3,"yes",Count(Type)>=Amount -> "Excellent! Now we can leave this godforsaken place. Thank you for your help. Should you ever want to return to this island, ask me for a passage to Goroma.", Delete(Type), SetQuestValue(17501,2), SetQuestValue(17593,2) Topic=3,"yes" -> "You don't have that many." Topic=3 -> "Oh, I'm still waiting then." Topic=4,"yes" -> "Set the sails!", Idle, EffectOpp(11), Teleport(32285,32892,6), EffectOpp(11) Topic=4 -> "We would like to serve you some time." }