# GIMUD - Graphical Interface Multi User Dungeon # galuna.npc: Datenbank für die Bogenmacherin Galuna Name = "Galuna" Outfit = (137,40-96-95-96-0) Home = [32342,32246,6] Radius = 2 Behaviour = { ADDRESS,"hello$",! -> "Oh, please come in, %N. What do you need?" ADDRESS,"hi$",! -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "Sorry %N, I am already talking to a customer. Please wait", Queue BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "Good bye." "bye" -> "Good bye.", Idle "farewell" -> * "job" -> "I am the local fletcher. I am selling bows, crossbows, and ammunition. Do you need anything?" "fletcher" -> * "name" -> "I am Galuna, paladin and fletcher." "paladin" -> "We are feared warriors and good marksmen. Ask Elane if want to know more about the guild." "elane" -> "She is the leader of all paladins." "gorn" -> "I supplied him with my goods in the past, now I sell them myself." "time" -> "Don't bother me. Go and buy a watch." "tibia" -> "Tibia, a green island. Here it is wunderful to walk into the forests and to hunt with a bow." "forest" -> * "thais" -> "We have visitors of all kind in Thais, only elves show up seldom." "elf" -> "It is rumored that they live in the northeast of Tibia. They are the best in archery." "elves" -> * "buy" -> "I am selling bows, crossbows, and ammunition. Do you need anything?" "do","you","sell" -> * "do","you","have" -> * "offer" -> * "goods" -> * "ammo" -> "Do you need arrows for a bow, or bolts for a crossbow?" "ammunition" -> * "sell","bow" -> "I don't buy used bows." "sell","crossbow" -> "I don't buy used crossbows." "bow" -> Type=3350, Amount=1, Price=400, "Do you want to buy a bow for %P gold?", Topic=1 "crossbow" -> Type=3349, Amount=1, Price=500, "Do you want to buy a crossbow for %P gold?", Topic=1 "arrow" -> Type=3447, Amount=1, Price=2, "Do you want to buy an arrow for %P gold?", Topic=1 "bolt" -> Type=3446, Amount=1, Price=3, "Do you want to buy a bolt for %P gold?", Topic=1 "power","bolt" -> Type=3450, Amount=1, Price=6, "Do you want to buy a power bolt for %P gold?", Topic=1 %1,1<%1,"bow" -> Type=3350, Amount=%1, Price=400*%1, "Do you want to buy %A bows for %P gold?", Topic=1 %1,1<%1,"crossbow" -> Type=3349, Amount=%1, Price=500*%1, "Do you want to buy %A crossbows for %P gold?", Topic=1 %1,1<%1,"arrow" -> Type=3447, Amount=%1, Price=2*%1, "Do you want to buy %A arrows for %P gold?", Topic=1 %1,1<%1,"bolt" -> Type=3446, Amount=%1, Price=3*%1, "Do you want to buy %A bolts for %P gold?", Topic=1 %1,1<%1,"power","bolt" -> Type=3450, Amount=%1, Price=6*%1, "Do you want to buy %A power bolts for %P gold?", Topic=1 Topic=1,"yes",CountMoney>=Price -> "Here you are.", DeleteMoney, Create(Type) Topic=1,"yes" -> "Come back, when you have enough money." Topic=1 -> "Hmm, but next time." "task",QuestValue(17647)=0,paladin -> Amount=17648, "Young paladin, I see you need ammunition but those are too expensive, right. Hmm... I can't give you for free. ...", "However, if you could kill 50 minotaurs to prove your trustworthy willingness I will reward you the crossbow and 300 bolts. Deal?", Topic=120 "task",QuestValue(17648)=50,QuestValue(17647)=1,paladin -> "Well done, %N. Here is your crossbow and bolts!", SetQuestValue(17647,2), SetQuestValue(17649,0), Type=3349, Amount=1, Create(Type), Type=3446, Amount=300, Create(Type) "task",QuestValue(17649)>0 -> "I see you are still in progress with your task." Topic=120,"yes" -> "Very well young paladin. Come back once you are done.", SetQuestValue(17649,Amount), SetQuestValue(Amount,0), SetQuestValue(17647,1) Topic=120 -> "As you wish." "task" -> "I don't have any tasks for you right now." }