# GIMUD - Graphical Interface Multi User Dungeon # chatterbone.npc: Datenbank für den Magiehändler Chatterbone Name = "Chatterbone" Outfit = (18,0-0-0-0-0) Home = [32981,32080,6] Radius = 2 Behaviour = { ADDRESS,"hello$",! -> "... Greeeeeetiiiingssss" ADDRESS,"hi$",! -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "... Wait... %N.", Queue BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "... Good... Bye" "bye" -> "... Good... Bye", Idle "farewell" -> * "job" -> "... Selling Spells" "name" -> "... Chatterbone" "time" -> "... Time?... Not important... anymore." "king" -> "..." "tibianus" -> * "vladruc" -> "... Maaaaassssterrrrr" "urghain" -> * "ferumbras" -> "... un...important" "market" -> "... You buy?" "excalibug" -> "... we hid it... so long ago... so long..." "news" -> "... they build a new city... Carlin shall be its name..." "flaming","pit" -> "... we conquered them... held them so long... long ago..." "pits","inferno" -> * "nightmare","pit" -> * "sorcerer" -> "... You... buy spells?" "power" -> * "druid" -> "... Ask Smiley..." "spellbook" -> "... You buy book... store spells... other counter..." "rune" -> "... Runes... mighty stones... other counter..." Sorcerer,"spell" -> "... Spells... rune spells... instant spells... what you want? ... Or for which level?", Topic=2 "spell" -> "... Only sorcerers..." Topic=2,"rune","spell" -> "... Attack rune spells ... support rune spells ... Which...?" Topic=2,"instant","spell" -> "... Attack spells ... healing spells ... supply spells ... support spells ... summon spells. Which...?" Topic=2,"level" -> "Which level...?", Topic=2 Topic=2,"bye" -> "... Good... Bye", Idle sorcerer,"wand",QuestValue(333)<1 -> "Oooh... present from meee... take it... goooood start for youuuung sorcerers...",SetQuestValue(333,1),Type=3074, Amount=1,Create(Type) Sorcerer,"level" -> "Which level...?", Topic=2 Sorcerer,"rune","spell" -> "... Attack rune spells ... support rune spells ... Which...?" Sorcerer,"instant","spell" -> "... Attack spells ... healing spells ... supply spells ... support spells ... summon spells. Which...?" Sorcerer,"attack","rune","spell" -> "... Missile rune spells ... explosive rune spells ... field rune spells ... wall rune spells ... bomb rune spells." Sorcerer,"support","rune","spell" -> "In this category ... 'Destroy Field'." Sorcerer,"missile","rune","spell" -> "In this category ... 'Light Magic Missile', 'Heavy Magic Missile' and 'Sudden Death'." Sorcerer,"explosive","rune","spell" -> "In this category ... 'Fireball', 'Great Fireball' and 'Explosion'." Sorcerer,"field","rune","spell" -> "In this category ... 'Poison Field', 'Fire Field' and 'Energy Field'." Sorcerer,"wall","rune","spell" -> "In this category ... 'Fire Wall', 'Poison Wall' and 'Energy Wall'." Sorcerer,"bomb","rune","spell" -> "In this category ... 'Firebomb'." Sorcerer,"attack","spell" -> "In this category ... 'Fire Wave', 'Energy Wave', 'Energy Beam' and 'Great Energy Beam'." Sorcerer,"healing","spell" -> "In this category ... 'Light Healing', 'Intense Healing', 'Ultimate Healing' and 'Antidote'." Sorcerer,"support","spell" -> "In this category ... 'Find Person', 'Light', 'Great Light', 'Magic Shield', 'Creature Illusion' and 'Invisible'." Sorcerer,"summon","spell" -> "In this category ... 'Summon Creature'." Sorcerer,"find","person" -> String="Find Person", Price=80, "... You want 'Find Person' for %P gold?", Topic=3 Sorcerer,"light" -> String="Light", Price=100, "... You want 'Light' for %P gold?", Topic=3 Sorcerer,"light","healing" -> String="Light Healing", Price=170, "... You want 'Light Healing' for %P gold?", Topic=3 Sorcerer,"light","missile" -> String="Light Magic Missile", Price=500, "... You want 'Light Magic Missile' for %P gold?", Topic=3 Sorcerer,"antidote" -> String="Antidote", Price=150, "... You want 'Antidote' for %P gold?", Topic=3 Sorcerer,"intense","healing" -> String="Intense Healing", Price=350, "... You want 'Intense Healing' for %P gold?", Topic=3 Sorcerer,"poison","field" -> String="Poison Field", Price=300, "... You want 'Poison Field' for %P gold?", Topic=3 Sorcerer,"great","light" -> String="Great Light", Price=500, "... You want 'Great Light' for %P gold?", Topic=3 Sorcerer,"fire","field" -> String="Fire Field", Price=500, "... You want 'Fire Field' for %P gold?", Topic=3 Sorcerer,"heavy","missile" -> String="Heavy Magic Missile", Price=1500, "... You want 'Heavy Magic Missile' for %P gold?", Topic=3 Sorcerer,"magic","shield" -> String="Magic Shield", Price=450, "... You want 'Magic Shield' for %P gold?", Topic=3 Sorcerer,"fireball" -> String="Fireball", Price=800, "... You want 'Fireball' for %P gold?", Topic=3 Sorcerer,"energy","field" -> String="Energy Field", Price=700, "... You want 'Energy Field' for %P gold?", Topic=3 Sorcerer,"destroy","field" -> String="Destroy Field", Price=700, "... You want 'Destroy Field' for %P gold?", Topic=3 Sorcerer,"fire","wave" -> String="Fire Wave", Price=850, "... You want 'Fire Wave' for %P gold?", Topic=3 Sorcerer,"ultimate","healing" -> String="Ultimate Healing", Price=1000, "... You want 'Ultimate Healing' for %P gold?", Topic=3 Sorcerer,"great","fireball" -> String="Great Fireball", Price=1200, "... You want 'Great Fireball' for %P gold?", Topic=3 Sorcerer,"fire","bomb" -> String="Firebomb", Price=1500, "... You want 'Fire Bomb' for %P gold?", Topic=3 Sorcerer,"energy","beam" -> String="Energy Beam", Price=1000, "... You want 'Energy Beam' for %P gold?", Topic=3 Sorcerer,"creature","illusion" -> String="Creature Illusion", Price=1000, "... You want 'Creature Illusion' for %P gold?", Topic=3 Sorcerer,"poison","wall" -> String="Poison Wall", Price=1600, "... You want 'Poison Wall' for %P gold?", Topic=3 Sorcerer,"explosion" -> String="Explosion", Price=1800, "... You want 'Explosion' for %P gold?", Topic=3 Sorcerer,"fire","wall" -> String="Fire Wall", Price=2000, "... You want 'Fire Wall' for %P gold?", Topic=3 Sorcerer,"great","energy","beam" -> String="Great Energy Beam", Price=1800, "... You want 'Great Energy Beam' for %P gold?", Topic=3 Sorcerer,"invisible" -> String="Invisible", Price=2000, "... You want 'Invisible' for %P gold?", Topic=3 Sorcerer,"summon","creature" -> String="Summon Creature", Price=2000, "... You want 'Summon Creature' for %P gold?", Topic=3 Sorcerer,"energy","wall" -> String="Energy Wall", Price=2500, "... You want 'Energy Wall' for %P gold?", Topic=3 Sorcerer,"energy","wave" -> String="Energy Wave", Price=2500, "... You want 'Energy Wave' for %P gold?", Topic=3 Sorcerer,"sudden","death" -> String="Sudden Death", Price=3000, "... You want 'Sudden Death' for %P gold?", Topic=3 Topic=2,"8$" -> "... For level 8 ... 'Find Person' and 'Light'.", Topic=2 Topic=2,"9$" -> "... For level 9 ... 'Light Healing'.", Topic=2 Topic=2,"10$" -> "... For level 10 ... 'Antidote'.", Topic=2 Topic=2,"11$" -> "... For level 11 ... 'Intense Healing'.", Topic=2 Topic=2,"13$" -> "... For level 13 ... 'Great Light'.", Topic=2 Topic=2,"14$" -> "... For level 14 ... 'Poison Field' and 'Magic Shield'.", Topic=2 Topic=2,"15$" -> "... For level 15 ... 'Fire Field' and 'Light Magic Missile'.", Topic=2 Topic=2,"17$" -> "... For level 17 ... 'Fireball' and 'Destroy Field'.", Topic=2 Topic=2,"18$" -> "... For level 18 ... 'Energy Field' and 'Fire Wave'.", Topic=2 Topic=2,"20$" -> "... For level 20 ... 'Ultimate Healing'.", Topic=2 Topic=2,"23$" -> "... For level 23 ... 'Great Fireball', 'Energy Beam' and 'Creature Illusion'.", Topic=2 Topic=2,"25$" -> "... For level 25 ... 'Summon Creature' and 'Heavy Magic Missile'.", Topic=2 Topic=2,"27$" -> "... For level 27 ... 'Firebomb'.", Topic=2 Topic=2,"29$" -> "... For level 29 ... 'Poison Wall' and 'Great Energy Beam'.", Topic=2 Topic=2,"31$" -> "... For level 31 ... 'Explosion'.", Topic=2 Topic=2,"33$" -> "... For level 33 ... 'Fire Wall'.", Topic=2 Topic=2,"35$" -> "... For level 35 ... 'Invisible'.", Topic=2 Topic=2,"38$" -> "... For level 38 ... 'Energy Wave'.", Topic=2 Topic=2,"41$" -> "... For level 41 ... 'Energy Wall'.", Topic=2 Topic=2,"45$" -> "... For level 45 ... 'Sudden Death'.", Topic=2 Topic=2 -> "... No spells for this level ... but for many ... from 8 to 45.", Topic=2 Topic=3,"yes",SpellKnown(String)=1 -> "... You already know..." Topic=3,"yes",Level Amount=SpellLevel(String), "... not level %A..." Topic=3,"yes",CountMoney "... More money." Topic=3,"yes" -> "... Here...", DeleteMoney, EffectOpp(13), TeachSpell(String) Topic=3 -> "... Then not." }