# GIMUD - Graphical Interface Multi User Dungeon Name = "Captain Max" Outfit = (134,95-10-56-77-0) Home = [31915,32710,6] Radius = 2 Behaviour = { ADDRESS,"hello$",! -> "Ahoy, %N. On a mission for the explorer society, eh?" ADDRESS,"hi$",! -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "One moment please %N. You're next in line.", Queue BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "Good bye." "bye" -> "Good bye.", Idle "farewell" -> * "name" -> "My name is Captain Maximilian." "job" -> "I am the captain of this ship." "captain" -> * "sail" -> "Welcome on board, noble %N. I can bring you back to Liberty Bay. Do you want me to do it?", Topic=1 "passage" -> * "back" -> * "liberty bay" -> "Do you want go back to Liberty Bay?", Topic=1 Topic=1,"yes",PZBlock,! -> "First get rid of those blood stains! You are not going to ruin my vehicle!" Topic=1,"yes" -> "Set the sails!", Idle, EffectOpp(11), Teleport(32298,32895,6), EffectOpp(11) Topic=1 -> "Maybe another time, then." "helmet","of","the","deep" -> Type=5460, Amount=1, Price=5000, "Do you want to buy a helmet of the deep for %P gold?", Topic=2 %1,1<%1,"helmet","of","the","deep" -> Type=5460, Amount=%1, Price=5000*%1, "Do you want to buy %A helmets of the deep for %P gold?", Topic=1 Topic=2,"yes",CountMoney>=Price -> "Thank you. Here it is.", DeleteMoney, Create(Type) Topic=2,"yes" -> "Sorry, you do not have enough gold." Topic=2 -> "Maybe you will buy it another time." "sell","helmet","of","the","deep" -> Type=5460, Amount=1, Price=5000, "Do you want to sell a helmet of the deep for %P gold?", Topic=3 "return" -> * "sell",%1,1<%1,"helmet","of","the","deep" -> Type=5460, Amount=%1, Price=5000*%1, "Do you want to sell %A helmets of the deep for %P gold?", Topic=2 "return",%1,1<%1 -> * Topic=3,"yes",Count(Type)>=Amount -> "Ok. Here is your money.", Delete(Type), CreateMoney Topic=3,"yes" -> "Sorry, you do not have one." Topic=3,"yes",Amount>1 -> "Sorry, you do not have so many." Topic=3 -> "Maybe next time." }