# GIMUD - Graphical Interface Multi User Dungeon # boozer.npc: Datenbank für den Wirt Boozer Name = "Boozer" Outfit = (128,76-20-116-76-0) Home = [32921,32068,5] Radius = 1 Behaviour = { ADDRESS,"hello$",! -> "Welcome to the Hard Rock Racing Track, %N." ADDRESS,"hi$",! -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "Please give me a minute, %N.", Queue BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "You'll be back." "bye" -> "You'll be back.", Idle "job" -> "I am the bartender here at the racing track." "tavern" -> * "frodo" -> "I heard about his tiny tavern in Thais." "name" -> "Just call me Boozer. Everyone does that." "time",male -> "No clue, boy." "time",female -> "No clue, girl." "king" -> "The king is far away, so who cares?" "tibianus" -> * "army" -> "Good customers." "ferumbras" -> "Guess he'd be bad news for business." "excalibug" -> "Heard about it now and then. Then again I also hear there a bogeyman somewhere in the swamps." "bogeyman" -> "Just a tale to scare the kids." "thais" -> "If you like that Thais that much just go there." "tibia" -> "People from all over Tibia come here to buy, sell, gamble, and get drunk until they puke." "carlin" -> "Heard about that women there. Must visit that wenches someday." "amazon" -> "I guess they just have not met the right man yet." "news" -> "The swampelves, down at Shadowthorn, are up to some trouble again." "rumors" -> * "swampelves" -> "Some elves gone evil so to say. They now live in a small village to the south called Shadowthorn. No big deal. Who cares about some carrot-eating musicians at all?" "bread" -> Type=3600, Amount=1, Price=4, "Do you want to buy a bread for %P gold?", Topic=1 "cheese" -> Type=3607, Amount=1, Price=6, "Do you want to buy cheese for %P gold?", Topic=1 "meat" -> Type=3577, Amount=1, Price=5, "Do you want to buy meat for %P gold?", Topic=1 "ham" -> Type=3582, Amount=1, Price=8, "Do you want to buy a ham for %P gold?", Topic=1 "cookie" -> Type=3598, Amount=1, Price=5, "Do you want to buy a cookie for %P gold?", Topic=1 %1,1<%1,"bread" -> Type=3600, Amount=%1, Price=4*%1, "Do you wanna buy %A breads for %P gold?", Topic=1 %1,1<%1,"cheese" -> Type=3607, Amount=%1, Price=6*%1, "Do you wanna buy %A cheese for %P gold?", Topic=1 %1,1<%1,"meat" -> Type=3577, Amount=%1, Price=5*%1, "Do you wanna buy %A meat for %P gold?", Topic=1 %1,1<%1,"ham" -> Type=3582, Amount=%1, Price=8*%1, "Do you wanna buy %A ham for %P gold?", Topic=1 %1,1<%1,"cookie" -> Type=3598, Amount=%1, Price=5*%1, "Do you wanna buy %A cookies for %P gold?", Topic=1 "lemonade" -> Type=2880, Data=12, Amount=1, Price=2, "Do you want to buy a mug of lemonade for %P gold?", Topic=1 "beer" -> Type=2880, Data=3, Amount=1, Price=2, "Do you want to buy a mug of beer for %P gold?", Topic=1 "wine" -> Type=2880, Data=2, Amount=1, Price=3, "Do you want to buy a mug of wine for %P gold?", Topic=1 "water" -> Type=2880, Data=1, Amount=1, Price=1, "Do you want to buy a mug of water for %P gold?", Topic=1 %1,1<%1,"lemonade" -> Type=2880, Data=12, Amount=%1, Price=2*%1, "Do you want to buy %A mugs of lemonade for %P gold?", Topic=1 %1,1<%1,"beer" -> Type=2880, Data=3, Amount=%1, Price=2*%1, "Do you want to buy %A mugs of beer for %P gold?", Topic=1 %1,1<%1,"wine" -> Type=2880, Data=2, Amount=%1, Price=3*%1, "Do you want to buy %A mugs of wine for %P gold?", Topic=1 %1,1<%1,"water" -> Type=2880, Data=1, Amount=%1, Price=1*%1, "Do you want to buy %A mugs of water for %P gold?", Topic=1 Topic=1,"yes",CountMoney>=Price -> "And here is what you ordered.", DeleteMoney, Create(Type) Topic=1,"yes" -> "You don't have the gold. If we were gambling I'd call you a cheater ... and you know what happens to cheaters, don't you?" Topic=1 -> "Then not, fine with me." "buy" -> "I can offer you food and drinks. Get anything else somewhere else and don't bother me." "do","you","sell" -> * "do","you","have" -> * "food" -> "So you are looking for food? We have cookies, bread, cheese, ham, and meat." "drink" -> "I can offer you beer, wine, lemonade, and water." }