# GIMUD - Graphical Interface Multi User Dungeon # billy.npc: Datenbank fuer den Farmer Billy Name = "Billy" Outfit = (128,58-63-58-115-0) Home = [32037,32205,7] Radius = 3 Behaviour = { ADDRESS,"hello$",premium,! -> "Howdy %N." ADDRESS,"hi$",premium,! -> * ADDRESS,"hello$",! -> "You did not pay your tax. Get lost!", Idle ADDRESS,"hi$",! -> * ADDRESS,! -> Idle BUSY,"hello$",premium,! -> "Can't you see i am talking? Wait!", Queue BUSY,"hi$",premium,! -> * BUSY,"hello$",! -> "You did not pay your tax. Get lost!" BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "YOU RUDE $§&$" "bye" -> "Bye.", Idle "farewell" -> "Farewell.", Idle "how","are","you" -> "I think, I'm fine." "job" -> "I am farmer and a cook." "cook" -> "I am the best cook around. You can sell me most types of food." "willie" -> "Don't listen to that old wannabe, I'm the best cook around." "recipe" -> "I would love to try a pancake. But I lack a decent pan. If you get me one, I will reward you." "name" -> "Billy." "time" -> "I came here to have some peace and leisure so leave me alone with 'time'." "help" -> "Can't help you, sorry. I'm a cook, not a priest." "monster" -> "Don't be afraid, in the town you should be save." "dungeon" -> "You'll find a lot of dungeons if you look around." "sewer" -> "The local sewers are invested by rats, fresh rats give a good stew, you can sell them to me." "god" -> "I am the god of cooking, indeed!" "king" -> "The king and his tax collectors are far away. You'll meet them soon enough." "obi" -> "I like him, we usualy have a drink or two once a week and share storys about Willie." "seymour" -> "I don't like his headmaster behaviour. Then again, he IS a headmaster after all." "dallheim" -> "One of the kings best men, here to protect us." "cipfried" -> "He never leaves this temple and only has time to care about those new arivals." "amber" -> "Shes pretty indeed! I wonder if she likes bearded men." "weapon" -> "Ask one of the shopkeepers. They make a fortune here with all those wannabe heroes." "magic" -> "I can spell but know no spell." "spell" -> * "tibia" -> "There is so much to be explored! Better hurry to get to the continent!" "offer" -> "I can offer you bread, cheese, ham, or meat." "food" -> "Are you looking for food? I have bread, cheese, ham, and meat." "bread" -> Type=3600, Amount=1, Price=3, "Do you want to buy a bread for %P gold?", Topic=1 "cheese" -> Type=3607, Amount=1, Price=5, "Do you want to buy a cheese for %P gold?", Topic=1 "meat" -> Type=3577, Amount=1, Price=5, "Do you want to buy meat for %P gold?", Topic=1 "ham" -> Type=3582, Amount=1, Price=8, "Do you want to buy a ham for %P gold?", Topic=1 %1,1<%1,"bread" -> Type=3600, Amount=%1, Price=3*%1, "Do you want to buy %A breads for %P gold?", Topic=1 %1,1<%1,"cheese" -> Type=3607, Amount=%1, Price=5*%1, "Do you want to buy %A cheese for %P gold?", Topic=1 %1,1<%1,"meat" -> Type=3577, Amount=%1, Price=5*%1, "Do you want to buy %A meat for %P gold?", Topic=1 %1,1<%1,"ham" -> Type=3582, Amount=%1, Price=8*%1, "Do you want to buy %A hams for %P gold?", Topic=1 "sell","bread" -> Type=3600, Amount=1, Price=1, "So, you want to sell a bread? Hmm, I give you %P gold, ok?", Topic=2 "sell","cheese" -> Type=3607, Amount=1, Price=2, "So, you want to sell a cheese? Hmm, I give you %P gold, ok?", Topic=2 "sell","meat" -> Type=3577, Amount=1, Price=2, "So, you want to sell meat? Hmm, I give you %P gold, ok?", Topic=2 "sell","ham" -> Type=3582, Amount=1, Price=4, "So, you want to sell a ham? Hmm, I give you %P gold, ok?", Topic=2 "sell","salmon" -> Type=3579, Amount=1, Price=2, "So, you want to sell a salmon? Hmm, I give you %P gold, ok?", Topic=2 "sell","fish" -> "Go away with this stinking &*#@@!" "sell","cherry" -> Type=3590, Amount=1, Price=1, "So, you want to sell a cherry? Hmm, I give you %P gold, ok?", Topic=2 "sell",%1,1<%1,"bread" -> Type=3600, Amount=%1, Price=1*%1, "So, you want to sell %A breads? Hmm, I give you %P gold, ok?", Topic=2 "sell",%1,1<%1,"cheese" -> Type=3607, Amount=%1, Price=2*%1, "So, you want to sell %A cheese? Hmm, I give you %P gold, ok?", Topic=2 "sell",%1,1<%1,"meat" -> Type=3577, Amount=%1, Price=2*%1, "So, you want to sell %A meat? Hmm, I give you %P gold, ok?", Topic=2 "sell",%1,1<%1,"ham" -> Type=3582, Amount=%1, Price=4*%1, "So, you want to sell %A hams? Hmm, I give you %P gold, ok?", Topic=2 "sell",%1,1<%1,"salmon" -> Type=3579, Amount=%1, Price=2*%1, "So, you want to sell %A salmon? Hmm, I give you %P gold, ok?", Topic=2 "sell",%1,1<%1,"fish" -> "Go away with this stinking &*#@@!" "sell",%1,1<%1,"cherr" -> Type=3590, Amount=%1, Price=1*%1, "So, you want to sell %A cherries? Hmm, I give you %P gold, ok?", Topic=2 "rat" -> "So you bring me a fresh rat for my famous stew?", Type=3994, Amount=1, Price=2, Topic=2 "sell","rat" -> "So you bring me a fresh rat for my famous stew?", Type=3994, Amount=1, Price=2, Topic=2 %1,1<%1,"rat" -> Type=3994, Amount=%1, Price=2*%1, "So you bring me %A fresh rats for my famous stew?", Topic=2 "sell" -> "I sell various kinds of food." "buy" -> "I buy food of most kind. Since I am a great cook I need much of it." Topic=1,"yes",CountMoney>=Price -> "Here it is.", DeleteMoney, Create(Type) Topic=1,"yes" -> "I am sorry, but you do not have enough gold." Topic=1 -> "Maybe later." Topic=2,"yes",Count(Type)>=Amount -> "Here you are.", Delete(Type), CreateMoney Topic=2,"yes" -> "You don't have one." Topic=2,"yes",Amount>1 -> "Sorry, you do not have so many." Topic=2,"no" -> "Then not." "pan" -> Type=3466, Amount=1, "Have you found a pan for me?", Topic=3 Topic=3,"yes",Count(Type)>=Amount -> "A pan! At last! Take this in case you eat something my cousin has cooked.", Delete(Type),Amount=1, Data=1, Create(3153) Topic=3,"yes" -> "Hey! You don't have it!" Topic=3,"no" -> "$&*@!" Topic=3 -> * }