# GIMUD - Graphical Interface Multi User Dungeon # bezil.npc: Datenbank für die Händlerin Bezil Name = "Bezil" Outfit = (160,116-79-117-57-0) Home = [32657,31909,9] Radius = 8 Behaviour = { ADDRESS,"hello$","bezil",! -> "Hiho, Bezil at your service, %N." ADDRESS,"hi$","bezil",! -> * ADDRESS,"hiho$","bezil",! -> * ADDRESS,"hello$",! -> "Are you talking to me, %N?", Idle ADDRESS,"hi$",! -> * ADDRESS,"hiho$",! -> * ADDRESS,! -> Idle BUSY,"hello$","bezil",! -> "Hey, I am busy. I'll be with you in a minute, %N.", Queue BUSY,"hi$","bezil",! -> * BUSY,"hiho$","bezil",! -> * BUSY,"hello$",! -> "Are you talking to me, %N?", Idle BUSY,"hi$",! -> * BUSY,"hiho$",! -> * BUSY,! -> NOP VANISH,! -> "Good bye." "hello$","nezil" -> "Good bye.", Idle "hi$","nezil" -> * "hiho$","nezil" -> * "bye" -> * "farewell" -> * "job" -> "We sell equipment of all kinds. Is there anything you need?" "equipment" -> "We sell shovels, picks, scythes, bags, ropes, backpacks, cups, scrolls, documents, parchments, and watches. We also sell lightsources." "goods" -> * "light" -> "We sell torches, candlesticks, candelabra, and oil." "name" -> "I am Bezil Coinbiter, daughter of Earth, of the Molten Rocks. I and my bro' Nezil are selling stuff, ye' know?" "nezil" -> "He's my bro'." "time" -> "I think it's about %T. If you'd bought a watch you'd know for sure." "food" -> "Sorry, visit the Jolly Axeman Tavern for that." "goods" -> "Let me see ... we have shovels, picks, scythes, bags, ropes, backpacks, scrolls, watches, some lightsources, fishing rods, sixpacks of worms and other stuff." "stuff" -> "Oh, things like crowbars, water hoses, presents, buckets, bottles, and the like." "do","you","sell" -> * "do","you","have" -> * "offer" -> * "torch" -> Type=2920, Amount=1, Price=2, "Do you wanna buy a torch for %P gold?", Topic=1 "candelabr" -> Type=2911, Amount=1, Price=8, "Do you wanna buy a candelabrum for %P gold?", Topic=1 "candlestick" -> Type=2917, Amount=1, Price=2, "Do you want to buy a candlestick for %P gold?", Topic=1 "bag" -> Type=2862, Amount=1, Price=4, "Do you wanna buy a bag for %P gold?", Topic=1 "scroll" -> Type=2815, Amount=1, Price=5, "Do you wanna buy a scroll for %P gold?", Topic=1 "document" -> Type=2834, Amount=1, Price=12, "Do you want to buy a document for %P gold?", Topic=1 "parchment" -> Type=2835, Amount=1, Price=8, "Do you want to buy a parchment for %P gold?", Topic=1 "shovel" -> Type=3457, Amount=1, Price=10, "Do you wanna buy a shovel for %P gold?", Topic=1 "backpack" -> Type=2870, Amount=1, Price=10, "Do you wanna buy a backpack for %P gold?", Topic=1 "scythe" -> Type=3453, Amount=1, Price=40, "Do you wanna buy a scythe for %P gold?", Topic=1 "pick" -> Type=3456, Amount=1, Price=50, "Do you wanna buy a pick for %P gold?", Topic=1 "watch" -> Type=2906, Amount=1, Price=20, "Do you wanna buy one of my high quality watches for %P gold?", Topic=1 "rope" -> Type=3003, Amount=1, Price=50, "Do you wanna buy a rope for %P gold?", Topic=1 "rod" -> Type=3483, Amount=1, Price=150, "Do you wanna buy a fishing rod for %P gold?", Topic=1 "crowbar" -> Type=3304, Amount=1, Price=260, "Do you wanna buy a dwarfensteel crowbar for %P gold?", Topic=1 "present" -> Type=2856, Amount=1, Price=10, "Do you wanna buy a present for %P gold?", Topic=1 "bucket" -> Type=2873, Amount=1, Price=4, "Do you wanna buy a bucket for %P gold?", Topic=1 "bottle" -> Type=2875, Amount=1, Price=3, "Do you wanna buy a bottle for %P gold?", Topic=1 "water","hose" -> Type=2901, Data=1, Amount=1, Price=10, "Do you wanna buy a water hose for %P gold?", Topic=1 "oil" -> Type=2874, Data=7, Amount=1, Price=20, "Do you wanna buy oil for %P gold?", Topic=2 %1,1<%1,"torch" -> Type=2920, Amount=%1, Price=2*%1, "Do you wanna buy %A torches for %P gold?", Topic=1 %1,1<%1,"candelabr" -> Type=2911, Amount=%1, Price=8*%1, "Do you wanna buy %A candelabra for %P gold?", Topic=1 %1,1<%1,"candlestick" -> Type=2917, Amount=%1, Price=2*%1, "Do you want to buy %A candlesticks for %P gold?", Topic=1 %1,1<%1,"bag" -> Type=2862, Amount=%1, Price=4*%1, "Do you wanna buy %A bags for %P gold?", Topic=1 %1,1<%1,"scroll" -> Type=2815, Amount=%1, Price=5*%1, "Do you wanna buy %A scrolls for %P gold?", Topic=1 %1,1<%1,"document" -> Type=2834, Amount=%1, Price=12*%1, "Do you want to buy %A documents for %P gold?", Topic=1 %1,1<%1,"parchment" -> Type=2835, Amount=%1, Price=8*%1, "Do you want to buy %A parchments for %P gold?", Topic=1 %1,1<%1,"shovel" -> Type=3457, Amount=%1, Price=10*%1, "Do you wanna buy %A shovels for %P gold?", Topic=1 %1,1<%1,"backpack" -> Type=2870, Amount=%1, Price=10*%1, "Do you wanna buy %A backpacks for %P gold?", Topic=1 %1,1<%1,"scythe" -> Type=3453, Amount=%1, Price=40*%1, "Do you wanna buy %A scythes for %P gold?", Topic=1 %1,1<%1,"pick" -> Type=3456, Amount=%1, Price=50*%1, "Do you wanna buy %A picks for %P gold?", Topic=1 %1,1<%1,"watch" -> Type=2906, Amount=%1, Price=20*%1, "Do you wanna buy %A of my high quality watches for %P gold?", Topic=1 %1,1<%1,"rope" -> Type=3003, Amount=%1, Price=50*%1, "Do you wanna buy %A ropes for %P gold?", Topic=1 %1,1<%1,"rod" -> Type=3483, Amount=%1, Price=150*%1, "Do you wanna buy %A fishing rods for %P gold?", Topic=1 %1,1<%1,"crowbar" -> Type=3304, Amount=%1, Price=260*%1, "Do you wanna buy %A dwarfensteel crowbars for %P gold?", Topic=1 %1,1<%1,"present" -> Type=2856, Amount=%1, Price=10*%1, "Do you wanna buy %A presents for %P gold?", Topic=1 %1,1<%1,"bucket" -> Type=2873, Amount=%1, Price=4*%1, "Do you wanna buy %A buckets for %P gold?", Topic=1 %1,1<%1,"bottle" -> Type=2875, Amount=%1, Price=3*%1, "Do you wanna buy %A bottles for %P gold?", Topic=1 %1,1<%1,"water","hose" -> Type=2901, Data=1, Amount=%1, Price=10*%1, "Do you wanna buy %A water hoses for %P gold?", Topic=1 %1,1<%1,"oil" -> Type=2874, Data=7, Amount=%1, Price=20*%1, "Do you wanna buy %A vials of oil for %P gold?", Topic=2 "worm" -> "I sell worms only in sixpacks for 5 gold each, how many sixpacks of worms do you want to buy?" "worms" -> * %1,"worms" -> Type=3492, Amount=%1*6, Price=5*%1, "So you want to buy some of my sixpacks with altogether %A worms for %P gold?", Topic=1 %1,"six","pack" -> * "deposit" -> "I will give you 5 gold for every empty vial. Ok?", Data=0, Topic=4 "vial" -> * "flask" -> * Topic=1,"yes",CountMoney>=Price -> "Here, catch it!", DeleteMoney, Create(Type) Topic=1,"yes" -> "Nice joke, pauper!" Topic=1 -> "Then not." Topic=2,"yes",CountMoney>=Price -> "Ok, take it. There is a deposit of 5 gold on the vial.", DeleteMoney, Create(Type) Topic=2,"yes" -> "Nice joke, pauper!" Topic=2 -> "Then not." Topic=3,"yes",Count(Type)>=Amount -> "Ok. Here's your money.", Delete(Type), CreateMoney Topic=3,"yes" -> "Sorry, you are not having one." Topic=3 -> "Maybe next time." Topic=4,"yes",Count(2874)>0 -> Amount=Count(2874), Price=Amount*5, "Here you are ... %P gold.", Delete(2874), CreateMoney Topic=4,"yes" -> "You don't have any empty vials." Topic=4 -> "Hmm, but please keep our town litter free." }