# GIMUD - Graphical Interface Multi User Dungeon # anerui.npc: Datenbank für die Jägerin Anerui Name = "Anerui" Outfit = (63,0-0-0-0-0) Home = [32669,31659,7] Radius = 2 Behaviour = { ADDRESS,"hello$",! -> "Ashari %N." ADDRESS,"hi$",! -> * ADDRESS,"Ashari$",! -> * ADDRESS,! -> Idle BUSY,"hello$",! -> "Wait, %N.", Queue BUSY,"hi$",! -> * BUSY,! -> NOP VANISH,! -> "Asha Thrazi." "bye" -> "Asha Thrazi.", Idle "farewell" -> * "asha","thrazi" -> * "name" -> "I am Anerui Mourningleaf." "job" -> "I am the mistress of the hunt. At this place you may buy the food our hunts provide." "time" -> "Watch the sky, it will tell you." "carlin" -> "Carlin needs our protection and resources. Of course they will turn on us as soon as they feel strong enough." "thais" -> "Thais is to far away to prove a threat but also is of little help if problems should occur." "venore" -> "Venore profits greatly from the trade with Ab'Denriel. I see those traders as leeches that suck away our resources." "roderick" -> "He is our contact person to the thaian kingdom and a necessary evil." "olrik" -> "He would love to be an elf but still is more kind of a pale orc." "hunter" -> "Hunters live a life of freedom and closeness to nature, unlike a simple farmer or bugherder." "hunt" -> "Hunting is an art, practiced too often by diletantes. Every fool with a bow or a spear considers himself a hunter." "game" -> * "prey" -> * "forest" -> "The forests are the gardens of life. Nature provides enough for everyone's need, but not enough for everyone's greed." "nature" -> "Nature is not a friend but an unforgiving teacher, and the lessons we have to learn are endless." "teacher" -> "Most lessons nature teaches are about life and death." "life" -> "Life and death are significant parts of the balance." "death" -> * "balance" -> "The balance of nature, of course. It's everywhere, so don't ask but observe and learn." "bugherder" -> "Well, a person who herds bugs of course." "bugs" -> "The bugs provide us with chitin for equipment, bugmilk, and bugmeat." "bugmilk" -> "It's delicious. Brasith sells it in his store." "bow" -> "Bow, arrow, and spear are the hunters' best friends. In the northeast of the town one of us may sell such tools." "arrow" -> * "spear" -> * "elf" -> "That is the race to which I belong." "elves" -> * "dwarf" -> "I will never understand these little people of the mountains." "human" -> "The humans are a loud and ugly race. They lack any grace and are more kin to the orcs then to us." "troll" -> "I despise their presence in our town, but it may be a necessary evil." "cenath" -> "The magic they wield is all that matters to them." "kuridai" -> "The Kuridai are too agressive not only to people but also to the enviroment. They lack any understanding of the balance that we know as nature." "deraisim" -> "We try to live in harmony with the forces of nature, may they be living or unliving." "abdaisim" -> "The Abdaisim are our brothers and sisters in spirit. We stay in contact with them, exchanging news and items." "teshial" -> "If they ever existed they are gone now." "ferumbras" -> "The defiler. I will not talk about him." "crunor" -> "I guess it's a human god for the human sight of nature. I have not much knowledge of this entity." "offer" -> "I sell meat and ham." "goods" -> * "buy" -> * "do","you","sell" -> * "do","you","have" -> * "food" -> * "meat" -> Type=3577, Amount=1, Price=4, "Do you want to buy meat for %P gold?", Topic=1 "ham" -> Type=3582, Amount=1, Price=6, "Do you want to buy ham for %P gold?", Topic=1 %1,1<%1,"meat" -> Type=3577, Amount=%1, Price=4*%1, "Do you wanna buy %A meat for %P gold?", Topic=1 %1,1<%1,"ham" -> Type=3582, Amount=%1, Price=6*%1, "Do you wanna buy %A ham for %P gold?", Topic=1 Topic=1,"yes",CountMoney>=Price -> "Thank you. Here it is.", DeleteMoney, Create(Type) Topic=1,"yes" -> "Sorry, you do not have enough gold." Topic=1 -> "Maybe you will buy it another time." }