function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 and Game.isItemThere ({x = 33148, y = 32868, z = 09}, 2129) and Game.isItemThere ({x = 33149, y = 32868, z = 09}, 2129) then item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 33148, y = 32868, z = 09}, 2129) Game.removeItemOnMap({x = 33149, y = 32868, z = 09}, 2129) elseif item:getId() == 2772 then item:transform(2773, 1) item:decay() elseif item:getId() == 2773 and Game.isItemThere({x = 33148, y = 32868, z = 9}, 2129) then item:transform(2772, 1) item:decay() elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() doRelocate({x = 33148, y = 32868, z = 09}, {x = 33148, y = 32869, z = 09}) doRelocate({x = 33149, y = 32868, z = 09},{x = 33149, y = 32869, z = 09}) Game.createItem(2129, 1, {x = 33148, y = 32868, z = 09}) Game.createItem(2129, 1, {x = 33149, y = 32868, z = 09}) end return true end