function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 and Game.isItemThere({x = 32790, y = 31594, z = 07},1772) then item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 32790, y = 31594, z = 07}, 1772) elseif item:getId() == 2773 and Game.isItemThere({x = 32790, y = 31594, z = 07}, 1772) then item:transform(2772, 1) item:decay() elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() doRelocate({x = 32790, y = 31594, z = 07},{x = 32790, y = 31595, z = 07}) Game.createItem(1772, 1, {x = 32790, y = 31594, z = 07}) end return true end